this is the way
As a certified magic lover, I hope to see you succeed.
My condolences.
How many times have you played this game before?
(Counts) Yes.
Me over here on my first playthrough like "Yay I made it to Undead Parish!" Lmao
Is it your first soulslike? The first blind playthrough of Darks Souls 1 was a magical experience for me.
Nah, Elden Ring got me hooked. I made it through my first run and went back to this and Bloodborne pretty much immediately, now im juggling them haha
Im really loving it now that its clicked
Dark Souls 1 still holds a special place in my heart, but be warned that the bosses are going to feel very underwhelming after Elden Ring. It's a weird thing where the areas themselves are still fairly challenging even compared to ER - maybe even harder - but the bosses are much easier.
The level design of the first 2/3rds of DS1 is to this day the best level design From ever did, I think.
I'm also going through my first DS1 playthrough and, it's just another vibe. I had no issue adjusting to what the world was giving me. It's immersive and charming; as you said traversing the world is the challenge here, and feels rewarding af. Elden ring is the culmination of all those years of perfecting boss design under this formula, it's so great to see where everything comes from. I debated hard wether to play this or demon souls first ... Now I don't want it to end.
Few things are as satisfying as unlocking shortcuts during your first blind playthrough of Dark Souls. Kicking that ladder the first time, all those moments of "...wait this goes there?", climbing back up into Firelink from the depths of Blighttown, having your buddy tell you about The Great Hollow and having your mind blown... It's just a magical experience.
I get why people start with Elden Ring, but I wish more would just do DS1 first. If this is your first soulslike even the bosses will feel epic, but they really aren't much compared to what the later games offer. Even the DLC bosses aren't too bad, though one of them is truly iconic.
Few things are as satisfying as unlocking shortcuts during your first blind playthrough of Dark Souls.
Those dopamine hits, unparalleled.
The way the world invites you to just look a little closer, walk a little further... But careful, don't indulge too much otherwise, Death. it teaches the mechanics so good.
Unfortunately yes, playing other titles first spoils some of the experience, you learn to anticipate too many things. Regardless I've still been surprised, mostly the level design. It is superb. I do not feel let down by the bosses, they are easier, but still good. I appreciate the fights, and everything arround is so well made the simplicity doesn't have an effect on my enjoyment. I think I am around halfway through, and looking forward to the rest.
I'm glad you're having a blast with it, DS1 might still be my favourite From game even though I realise nostalgia plays a huge part of course.
Just a warning for when you get closer to the end: Dark Souls 1 has a ton of hidden content that you're extremely unlikely to find on your own. You might want to look some of it up, because it does in fact include the DLC. Yes that's right, From sold you a paid DLC and hid the entry to it in a way most people would never stumble upon on their own.
So the DLC is hidden? damn, I'm already pinning a bunch of things I feel I'll need to go back to, so thanks for the heads up.. I always try do a very thorough first playthrough, and I've noticed that everytime I've revisited an area I find new shit so yeah things are easy to miss.
I think - beside the DLC - the two things that are most hidden and most likely to be missed by a natural first playthrough are The Great Hollow and the Painted World of Ariamis, so feel free to look those up if you haven't found them after you're satisfied poking around on your own. But yeah as you've noticed the game is absolutely chock full of secrets.
Do make sure you get to the DLC too, it's got some great content, as well as the most fun bosses in DS1 - with one of them being an absolute icon. Still won't be very challenging compared to Elden Ring, but a step up from the base game.
Painted World of Ariamis
Ooh this must be what's beyond the painting in Anor Londo, one of my pinned locations. I already scratched my head a bit trying to find the way to interact with it. Even though I'm in no hurry, my concern is that if I wait too long to solve the mystery sometimes I arrive overleveled, and that kills the fun. Already happened with the catacombs. Ha. We'll see how it goes.
Thanks for the tips, marine friend.
Any time!
NO ESTUS? guaranteed hollowing
Poise 0
hopefully even in the DLC (but that one will be tough...)
If you mean Kalameet, I think it can actually be killed without Gough using magic. You just have to have good timing and great magic sheild, and snipe each flyby.
I remember Sanctuary Guardian being more tough than Artorias and Manus for my sorcery only run like... six years ago.
Nonetheless, good luck! Challenge runs are fun. I've only just started replaying Remaster since I'd only ever had PTDE.
I recall having trouble killing Artorias with spells back when I reached him for the first time, years ago. From Software loves boosting magic defenses for enemies and bosses from DLCs for some reason... My magic-only run in DS2 has stalled when I tried to beat DLCs - it was waaay too grindy for me.
Oh absolutely. FromSoft looks at what players do and then troll that directly in the DLC.
Trying to remember... Artorias just required not being greedy and just casting after his full spin move. I seem to recall it to be a matter of spacing, similar to Bell Bearing Hunter in Elden Ring, you can get him to predictably chain the same punishable moves. Or like DS3's Gundyr or Pontiff for parry strats.
DS2 at least eventually despawns if you're not in the champion covenent. And hexes are really powerful. (DS2 Brume Tower DLC crown replenishes spell uses over time, so you can Dark Fog the world if you can clear that one.)
Patient Gamers
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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