this post was submitted on 22 Jan 2025
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Greentext

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[–] [email protected] 13 points 3 months ago (26 children)

dark souls would still benefit from difficulty settings

[–] [email protected] 8 points 3 months ago (20 children)

The difficulty settings are your stats. Literally.

Depending on your build and your personal skill level the game becomes easy or hard. The souls games are notoriously difficult because people don't have the attention span to learn boss patterns and want to kill every other enemy they see. The game punishes arrogance and forces you to figure out the mechanics yourself.

Once you get a hang of it the games become really easy. Not even joking. I have a harder time playing Space Marine 2 than I do Dark Souls.

[–] [email protected] 2 points 3 months ago (3 children)

So what, I have to dive in deep just to get the correct stats to have the difficulty that I want?

How about my old retired dad, is he not allowed to play dark souls because he doesn't have the same reflexes he did 40 years ago? Because it would otherwise invalidate your sense of pride for being able to beat it?

Dark Souls should have a story mode difficulty. Every game should.

Claiming it shouldn't is selfish.

[–] [email protected] 2 points 3 months ago (1 children)

A sense of entitlement to features in a creative work not made by you is the real selfishness.

[–] [email protected] 2 points 3 months ago

It is only a creative work if it can be enjoyed. Otherwise it are just bits on a harddrive.

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