this post was submitted on 10 Mar 2025
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[–] [email protected] 74 points 1 week ago (27 children)

Has the person who invented the depth of field effect for a video game ever even PLAYED a game before?

[–] [email protected] 2 points 1 week ago (18 children)

What is the depth of field option? When it's on what happens vs when it's off?

Side question, why the fuck does everything in IT reuse fucking names? Depth of field means how far from character it'll render the environment, right? So if the above option only has an on or off option then it is affecting something other than the actual depth of field, right? So why the fuck would the name of it be depth of fucking field??? I see this shit all the time as I learn more and more about software related shit.

[–] [email protected] 35 points 1 week ago (1 children)

No.

Depth of field is when backgroud/foreground objects get blurred depending on where you're looking, to simulate eyes focusing on something.

You're thinking of draw distance, which is where objects far away aren't rendered. Or possibly level of detail (LoD) where distant objects will be changed to a lower detailed model as they get further away.

[–] [email protected] 5 points 1 week ago

Gotcha. Thanks🍻

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