this post was submitted on 17 Mar 2025
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yeah, but in those players' defense that is the norm in video games. Most people hate timed quests!
Yeah, I’ve never liked timed anything in video games. I’m playing video games to escape, not stress about missing something that could be important. I’m supportive of adding a toggle that gives the player the option on if they want timed quests or not.
As long as the game is upfront about being a game of choice and consequence, it's fine. Sometimes it's fun when your decisions actually matter.
Personally, I don't like it. I'm a completionist. And it's a lot easier when I can play the whole game in one playthrough.