this post was submitted on 23 Mar 2025
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Very likely mismanagement. We can look at recent releases like Avowed, 6y in development and extremely simple mechanically and with a very narrow breadth. The world is incredibly static. I truly hope that's not the case for FABLE.
They pivoted after two unsuccessful prototypes, and they're a multi project studio. In that time frame, they put out Grounded and Pentiment while assisting on State of Decay 3. That's about as good as management gets.
Grounded is a masterpiece. One of my favorite games of the last decade. Pentiment is also fantastic but it's not really a technical marvel.
I haven't played Avowed yet because the somewhat mixed reviews and $70 price tag plus my backlog of games encouraged me to wait for a sale.
I'd be willing to give Grounded a try, but last I checked, you can't host your own server offline, which is my line in the sand. I haven't gotten around to Pentiment yet, but I just rolled credits on Avowed this afternoon, and it was awesome.