this post was submitted on 24 Apr 2025
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cross-posted from: https://lemmy.world/post/28652623

The design lead of Subnautica 2, Anthony Gallegos, presented a short clip about Subnautica 2.

There are some new scenes to analyze here.

They are also asking what we want to see in Subnautica 2.
Answer in their discord: https://discord.gg/subnautica

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[–] [email protected] 16 points 1 week ago* (last edited 1 week ago) (8 children)

Just in case no one knows this, you can absolutely play multiplayer in Subnautica 1. Takes a tiny bit of work and a mod, but doable.

Of course it's not official, and may be bugs, but doable.

I'm curious what is going to be new in 2, thought the water genre had maxed out before doing deep and making it a horror game. Feel like anything else would just be DLC or a mod.

[–] [email protected] 13 points 1 week ago (6 children)

Below zero was such a disappointment overall. I liked the characters and some of the story but... The vibe was totally off. I liked exploring islands and alien bases in the 1st one but spending the entire latter half in an icy wasteland just had me feeling sour. If I wanted Antarctica I'd play that, I want to be UNDERWATER dammit. Here's to hoping they learned their lessons and make it closer to subnautica but bigger.

[–] [email protected] 6 points 1 week ago

You so absolutely nailed my feelings on it. I was really excited for BZ and it fell pretty flat for me. The extra time out of the water just felt so forced and unnatural to me. I was moderately excited by the big ice worm until I actually played and just found it to be a nuisance. I couldn’t get finished with the ice shelf soon enough.

Also, why is everything so much smaller in BZ? It’s THE OCEAN. It’s supposed to be huge. If anything it should be bigger than the first game. Anyways I agree I hope they learned.

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