this post was submitted on 07 May 2025
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Unless your players are complaining about their characters not dying it's probably a bad decision to kill their characters.
There's nothing wrong with running a game explicitly intended to have a chance to kill PCs, as long as everyone is aware of that ahead of time.
Hence Session Zero
Session Zero was also funny, I had a system-neutral list of things people may find triggering and went through it one by one, and the players (who are all more experienced in WFRP than me) kept going "comes with the territorry" on almost every single one.