Ren'Py

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A community to discuss anything related to the Ren'Py game engine and visual novel development.

๐Ÿ’ป Engine

๐Ÿ‘ฅ Community

๐ŸŽ“ Resources

๐Ÿ“œ Rules

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founded 9 months ago
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submitted 9 months ago* (last edited 9 months ago) by [email protected] to c/[email protected]
 
 

To preface this, do not be afraid to ask questions! This guide is meant to help reduce frustration for potential helpers, and make your post easily searchable for developers who might run into the same problem in the future.

Please adhere to the following guidelines when posting a question or asking for help:

Follow the "Read, Search, Ask" Principle

  • If you run into an error, don't panic and patiently read the error message first
  • Search the web, the documentation, or this community to ascertain if this problem has been discussed before
  • If neither of these methods could help, ask your question!

How to Ask for Help

Here are a few pointers on how to format and what to include in your post.

Use a helpful Title for your Post

Please do not just write variations of "Help!!" in your title. Instead, summarize your problem in one sentence. Also, lease use the appropriate post tag [Question].

Bad examples

  • "Can someone help me please?"
  • "HELP Animation Loop"
  • "Dumb question lol"
  • "Quick question"
  • "Translation question"

Good examples

  • "[Question] How to check which translation language is currently used?"
  • "[Question] Making a looping animation for a sprite"
  • "[Question] FilesNotFoundError when trying to open .rpy-File"

Explain your problem

Try to explain what you are trying to do and in what way your code behaves differently from what you expect.

List what you have tried to solve the problem

List what you have tried so far, and ideally include a code snippet.

Explain what you need help with concisely

Formulate a precise question or request for your problem.

Provide Examples and/or Screenshots

In general, add screenshots, code snippets, or in case of errors, the error message you are getting.

For code snippets, please use the code formatting feature of the Lemmy post editor so it's easier to read, like this:

define s = Character('Sylvie', color="#c8ffc8")
define m = Character('Me', color="#c8c8ff")

label start:
    s "Hi there! How was class?"
    m "Good..."
    "I can't bring myself to admit that it all went in one ear and out the other."
    s "Are you going home now? Wanna walk back with me?"
    m "Sure!"

Close the thread

If your question has been answered to your satisfaction, post a reply to let the participants in the discussion and future readers know, and show appreciation for your helpers by thanking them! Change the post tag to [Question Solved].

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Our little game jam game Sorcell's Spectacular Spell got a big content update! ๐Ÿ‚

We originally developed this in three days for the Cozy Fall Jam 2023, and this update had been in the works for over a year ๐Ÿ˜…

I finally took the time and added the finishing touches over the easter weekend!

It's a short and simple mini-statraiser/resource-management game about helping a wizard train for a magic competition. We worked on it as a team of eight and it has adorable art and a completely original soundtrack!

The update added more CGs, more events, a reworked minigame and a revised script + lots of bug fixes and quality of life stuff.^^

Playing it from beginning to end should take no longer than half an hour~

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[New Tool] Dynamic Menu Choices For Ren'Py by aura-wave

A library that let's you configure choice menus individually.

Check it out on itch.io

@[email protected]

#RenPy #VNDev #IndieDev

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cross-posted from: https://goblin.band/notes/a62hkhyfsyqpgbby

[Guide] A clown girl breaks into your computer and...teaches you how to make visual novels?! by Arimia

An interactive beginner's guide on visual novel development, made for Clown Jam by Arimia. Play here.

@[email protected]

#VNDev #IndieDev #GameDev #VisualNovel

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cross-posted from: https://goblin.band/notes/a5w4m4j4v85c1v5k

Registrations for NarraScope 2025 are open!

NarraScope is a hybrid conference centred around narrative games running from June 20 - June 22nd. You can get an online ticket for as little as $5.

@[email protected]

#Narrascope #Narrascope2025 #VisualNovel #InteractiveFiction #GameDev #VNDev

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submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
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This Ren'Py script (.rpy file) offers an automated lip flap implementation for Live2D models that bears similarities to the original Blink_And_Lip_Flap Ren'py cookbook recipe.

Get it on itch.io

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[Guide] Inverting GUI Colors in Ren'Py by SpiralAtlas

Read it on Github

Reposted with permission by @[email protected]

@[email protected]

#RenPy #VNDev #IndieDev

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cross-posted from: https://goblin.band/notes/a4pqcljymeiu2c3s

[Guide] Free VS Commercial Visual Novel Development by Arimia

Read it on Arimia's blog

@[email protected]

#VNDev #GameDev #IndieDev

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[New Tool] Ren'Py Relationship Menu [Beginner Friendly!] by Rev

A library with a character relationship framework and a status screen.

Get it on itch.io

@[email protected]

#RenPy #VNDev #IndieDev

12
 
 

[New Tool] Ren'Py Translation Converter by and0

A simple tool to convert Ren'Py translation files (.rpy) into CSV files or Excel sheets and back.

Get it on itch.io

@[email protected]

#RenPy #VNDev #IndieDev

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[Guide] Ren'Py Items & Inventory Tutorial by Vimi/Visual Novel Design

Video Link

@[email protected]

#RenPy #VNDev #IndieDev

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cross-posted from: https://goblin.band/notes/a4cqtf3fg2nxdy0k

Sign-ups for NaNoRenO are open! [March 1st - April 2nd]

It's a yearly month long visual novel game jam inspired by NaNoWriMo!

Sign up here

@[email protected]

#VNDev #GameJam #IndieDev #VisualNovel

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[New Tool] Make Visual Novels! Ren'Py Text Effects & Shader Pack by Stella

A pack with 20 text shaders and over 50 free fonts, gallery included.

Get it on itch.io

@[email protected]

#RenPy #VNDev #IndieDev

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cross-posted from: https://goblin.band/notes/a4bdq500a11yyilm

The Make Visual Novel Assets! Jam has concluded! (voting ongoing)

There are over 100 submissions, including backgrounds, sprites, GUI packs, music, plugins and tutorials. All assets are required to be free until March 1st so check them out soon!

@[email protected]

#VNDev #RenPy #IndieDev #MVNA

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This is my entry for MVNA (the Make Visual Novel Assets! Jam)! It's a collection of presets for Ren'Py's built-in audio filter function.

I thought this could be useful for people who have zero audio knowledge who want to use e.g. a walkie-talkie or heavy reverb effects in-engine.

I'm not an audio engineer myself and more or less tried to imitate the EQ and reverb presets in Audacity, but I hope it's somewhat useful regardless!

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renpy devs checking the submissions page for MVNA like

@[email protected]

#RenPy #MVNA #MakeVisualNovelAssetsJam #VNDev #IndieDev

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[New Tool] Controller Support Expansion For Ren'Py by Feniks

A huge library with tools for improved controller input and controller-friendly component variants, among other things. Everyone, say "Thank you, Feniks!"

Get it on itch.io

@[email protected]

#RenPy #VNDev #IndieDev

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cross-posted from: https://discuss.tchncs.de/post/30312497

Links: Visual Novel Development or [email protected]

Some people might remember that I already run the [email protected] community, which is dedicated to the visual novel engine Ren'Py. This new community is engine agnostic, and has a focus on more general VNDev discussions. It's supposed to be a fediverse equivalent to r/vndevs

Please feel free to share your progress with your own visual novel projects there!

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[New Tool] Textbox Scaler for Ren'Py by Kigyo

This adds a text size preference to your game and makes sure that your line widths stay proportional to the text, preventing weird cut-offs.

The screenshots are from Artificial Selection.

Get it on itch.io

@[email protected]

#RenPy #VNDev #IndieDev

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cross-posted from: https://goblin.band/notes/a44a17xygz4rxl19

Signups for the Otome Game Jam 2025 are open now!

The game jam will run from May 1st 2025 until July 1st 2025.

Check it out here

(Also there's a brand-new VNDev Lemmy community!)

@[email protected]

#GameJam #Otome #VNDev #OtomeJam

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[New Tool] Timed Choice Menu in Ren'Py by CuteShadow

"Jump to a label when the timer runs out for situations where the urgency of a time-sensitive decision is desired."

Get it on itch.io

@[email protected]

#RenPy #VNDev #IndieDev

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[New Tool] Ren'Py Alt Scanner by Requiem

A quick-and-dirty plugin that scans your code for missing alt text and logs warnings during the Lint process.

Get it on Itch.io

@[email protected]

#RenPy #VNDev #IndieDev

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[New Tool] Ren'Py Auto Name Highlighter by gabmag

A plugin that automatically highlights names and specific words in different colours.

Get in on Itch.io

@[email protected]

#RenPy #VNDev #IndieDev

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