this post was submitted on 18 Mar 2025
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[–] CaptDust@sh.itjust.works 12 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

This could be, hollow knight is one hell of a bar to clear. Valhiem was a lesson that studios are hard to scale up, and doing it distracts from development. There's also something to be said about making a dream project, then having the focus and drive to keep it going and expanding.

Annd It's possible their main dev might be addicted to balatro and there's no way to factor or predict that kind of impact.

[–] Kolanaki@pawb.social 7 points 2 weeks ago

Development on your game being delayed because you're too busy playing another game is perfectly fair.

[–] tonytins@pawb.social 2 points 2 weeks ago

I can't be mad at that. xD