this post was submitted on 18 Mar 2025
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[–] [email protected] 3 points 4 days ago (1 children)

However the original quality was so shit you don't really notice.

[–] [email protected] 3 points 4 days ago (1 children)

Prior to true HD home media we really didn't know any better. I grew up in Dubai and the Disney Aladdin film was actually banned there, but not before some pirated copies came out. That pirated tape was really poor quality but I didn't notice or care. Seeing the 1080p, however, totally blew my mind.

[–] [email protected] 1 points 4 days ago (1 children)

Same thing with a refresh of all the stuff I pirated as a kid. Woof SD is baaad. I have to feel our imaginations used to be better?

[–] [email protected] 1 points 3 days ago* (last edited 3 days ago)

If you were a child in the early 90s your imagination would have run wild to take basic video game characters to new heights. Today they kinda flesh everything out (because they can) and not as much imagination is needed.

To give you an idea, video game developers would sometimes invent very elaborate backstories for what was going on in rhe game, but none of it was apparent to the players. Take the classic arcade/Genesis game Zero Wing (All your Base are belong to us) for example. If you played the arcade game only, you would have no idea what is going on other than 'move to the right and shoot enemies', but they actually came up with a decent story as to WHY your mothership blew up and what your objective is and who your enemy is. None of these were in the arcade game.