this post was submitted on 20 Mar 2025
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[โ€“] Mirodir@discuss.tchncs.de 2 points 1 week ago* (last edited 1 week ago) (1 children)

At least you have to preemptively activate this. Would be much stronger against counterspells if you could hold it open until a coubterspell is cast and then make your spell uncounterable.

[โ€“] TehPers@beehaw.org 2 points 1 week ago

That might actually make it worse to be honest. If it made a target spell uncounterable, the spell could be countered again in response. That would make this land basically a super specialized, repeatable Counterspell.

Usually you know when you want a spell to resolve (wrath, commander, wincon, etc) so this lets you prepare for that. In brawl, I would expect this land to be a very strong land even.

The main issue I have with it is actually standard, where counterspells already suck, and paying 2 additional mana to prevent something that's already unlikely will be way too slow for most decks to actually compete. Maybe some mill deck might play a copy for mirror matches to resolve Jace or something. Otherwise, Cavern of Souls does this for free in a lot of decks. If/when that rotates out, this might see some real play.