this post was submitted on 22 Mar 2025
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[–] [email protected] 11 points 5 days ago (9 children)

Yeah, the Witcher 3 release should have taught the game publishers this. CDPR delayed the launch by several months because the game wasn’t ready to ship yet. And the game was phenomenal, and received rave reviews pretty much across the board. Gamers were disappointed about the launch, but basically went “this game will be worth the wait.”

[–] [email protected] 2 points 4 days ago (2 children)

You realize that rockstar basically invented this strategy right? Almost every release since vice city or San Andreas has been delayed by 6 months to a year to be the best game possible.

[–] [email protected] 6 points 4 days ago (1 children)

I just assumed game companies had been doing that since the 1800's.

[–] [email protected] 3 points 4 days ago* (last edited 4 days ago)

Sure you can argue standard practice has been and should be to deliver a finished game first and foremost. But in the context of modern gaming and setting release dates, Rockstar has historically been unafraid to change a release date to make a better game. But yes before the internet and the ability to patch a game it was standard to make sure your game didn’t suck before letting it loose.

And my comment was more to point out that using CDPR as a shining beacon of consistently solid game releases is laughable, especially when comparing them to Rockstar.

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