this post was submitted on 22 Mar 2025
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[–] [email protected] 159 points 3 weeks ago (12 children)

Take your console exclusive bullshit and shove it up your ass. I'll play it when it's on PC. And only on PC.

[–] [email protected] 56 points 3 weeks ago

I'll go a step further and say only when it's been vetted and discounted on PC.

[–] [email protected] 39 points 3 weeks ago (1 children)

This will probably be the last time it ever happens. They're trying to get people to double dip, and plenty will, but the console install base isn't what it was when GTA V came out at the end of a generation. Plus we all know full well that the PC version will happen, whereas in yesteryear, we weren't sure.

[–] [email protected] 12 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

the console install base isn't what it was when GTA V came out at the end of a generation.

I had a look to check the figures.

From the PlayStation perspective February 2025 estimates put the PS5 at 74.9m, while January 2013 estimates put the PS3 at 77m.

However Xbox is really letting their numbers lag with 28.3m Series consoles sold by September 2024 vs 77.2m 360 consoles by April 2013.

If we were just talking PlayStation I would say 97% is near enough to make no difference but if we compare both platforms together its only 67% and that is enough to influence strategy. A console only release in 2025 is unlikely to eclipse GTA5's position as "fastest-selling entertainment product in history".

[–] [email protected] 13 points 3 weeks ago (1 children)

But also don't forget that the amount of gamers is larger today than in 2013. Gaming is much more mainstream, and so even 97% of the install base is still disappointing considering steam grew by, what, 3x or something in terms of average monthly users?

Another source I found is that the amount of total gamers grew by roughly 50% from 2013 to 2025. But yeah, I just did a quick skin numbers are not precise

But still, 97% is disappointing considering the general demographic was supposed to grow. And then, in reality, it's just 67% too

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[–] [email protected] 13 points 3 weeks ago (4 children)

I just don't have the patience to wait even more. I have a PS5, so why wouldn't I play it on release??

[–] [email protected] 25 points 3 weeks ago

Because I don't want console level performance when I play it for the first time

[–] [email protected] 12 points 3 weeks ago (3 children)

Why would you want to pay $70 for a pay to win game at all?

[–] [email protected] 28 points 3 weeks ago

There's a single player game people are pretty jazzed about, too.

[–] [email protected] 12 points 3 weeks ago (7 children)

Huh? For £70 I'm getting -

  • Huge open world
  • Very fun and emergent gameplay
  • Likely a world with multiple competing systems and subsystems to play with
  • Incredibly detailed world to get lost and immersed in
  • Given the RDR2 writing, likely a really well written story

But you've decided to latch onto one aspect of the previous game (the Online mode) to try to be as contrarian as possible?

I sure as heck will pay £70 for the above. And so will many millions of others. Sorry if that does a poo on your hate-train.

[–] [email protected] 18 points 3 weeks ago

Well, to be fair, you don’t know you’re getting it for that. As far as I’ve seen, they haven’t announced the release price yet. And a lot of studios are hoping that Rockstar will take the fall for being the first $100 game so publishers can start charging used console prices for AAA games from then on.

Either way though, I won’t be paying anything for it.

[–] [email protected] 11 points 3 weeks ago (1 children)

Huh? For £70 I’m getting

Based on what? You don't actually know until it gets released. Sure, past history and reputation are certainly things to factor in, but we've seen plenty of major gaming companies shit the bed, despite their reputations.

Wait until it launches and the reviews come in.

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[–] [email protected] 9 points 3 weeks ago

I don't see any horse balls physics in your list.

Utterly unplayable.

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[–] zipzoopaboop 9 points 3 weeks ago

Because of backlogs and eventual price drops /sales

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[–] [email protected] 51 points 3 weeks ago (6 children)

I don't know why but I couldn't give two shits about GTA6, maybe I'm just burned out on AAA games

[–] [email protected] 18 points 3 weeks ago (1 children)

Because it will be full of micro transactions and bullshit content no-one asked for, with anti cheat horseshit that will pretty much be a virus on your computer.

Sad thing is that it'll still sell millions because most people don't even know when they are being served shit.

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[–] [email protected] 13 points 3 weeks ago

maybe I’m just burned out on AAA games

I know I am.

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[–] [email protected] 41 points 3 weeks ago (5 children)

Wait, do people still get excited for GTA? I thought GTA V online killed a lot of goodwill for the series.

[–] [email protected] 47 points 3 weeks ago* (last edited 3 weeks ago) (7 children)

Are you seriously questioning whether there is any hype for GTA?

GTAV Online may have hindered Rockstar's goodwill for fans of the single player mode, but the Online mode rakes in cash.

RDR2 released in 2018 and is widely considered one of the best single player games with one of the best open worlds, strongly signalling to fans that Rockstar hasn't lost its mojo.

GTA VI is, unquestionably, the most anticipated game of the year. To suggest otherwise is to be insanely disingenuous on your part.

[–] [email protected] 19 points 3 weeks ago (4 children)

The main writers have since left Rockstar. Dan Houser left in 2020. I feel GTA will lose it's charm with this next entry, I hope I am wrong, but something just feels off. Either way, won't be buying it until it's on a good sale, reviews dependent too.

[–] [email protected] 10 points 3 weeks ago

It's certainly going to be interesting how this game is received. Rockstar is one of those studios that burns all its goodwill with things like Online, the "Definitive" editions, RDR2 Online closing early, yet despite that it's the largest studio with one of the largest, most successful franchises.

With the industry being so dire right now, where only huge behemoths like rockstar, or tiny efficient indie studios, can really compete, the outcome of GTA 6 might be quite consequential for the industry.

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[–] [email protected] 40 points 3 weeks ago (1 children)

big games get delayed, a lot

And yet so many of them still suck at launch.

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[–] [email protected] 39 points 3 weeks ago (1 children)

Weird vibes in this comment section.

[–] [email protected] 52 points 3 weeks ago (2 children)

They are all from players who are against things Rockstar did with GTA and what it represents for the industry. But they are not representative of the whole market.

The article is right about the impact for small studios. On the timeline for the game I'm working on, we have a prediction for GTA VI release with a big question mark and we hope to avoid it.

The problem is not that all players will spend $100 on the game. The problem is that the majority of the press coverage, Steam traffic, streamer time, etc. will focus on the topic. Even if there is bad press around GTA, that's still attention that is not on other games.

[–] [email protected] 29 points 3 weeks ago

Exactly this. I work in the games industry as well and even big studios are falling over themselves NOT to release anywhere near GTA6.

Nobody believes there won't be people playing other games at that time. But it's going to dominate the media cycle for a month, especially if it is either better or worse than fans hope. And the reality is that many, many people have limited gaming budgets. If you've only got $100 to spend, GTA6 is very likely to be the default pick at that time.

It's a behemoth in terms of grabbing attention from both the media and players. All the best laid plans for a successful release can be completely derailed by a game like GTA6.

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[–] [email protected] 38 points 3 weeks ago* (last edited 3 weeks ago) (3 children)

This is so strange. Wasn't it not long ago that studios were crowding into very specific release windows ( usually november iirc ) so they could maximize initial sales? Maybe the digital release era has changed things. I mean, I get it if your game was in the same niche or smth, but "companies might tank" seems a little much.

Either way, if this is true, eoy 2025 is in for a dry spell when it comes to new games.

Edit: Also I find it hilarious how all these "industry analysts" keep popping up suggesting ominous things despite Rockstar not saying a peep about the game besides the trailer. Almost as if they were paid to do it.

[–] [email protected] 15 points 3 weeks ago

Over time they realised that, while holiday windows or whatever have high sales, if there's a better or more popular game coming out then, yours will just be forgotten.

That said, most "industry specialists" are just glorified influencers, so take it with a grain of salt

[–] [email protected] 10 points 3 weeks ago

They aren’t crowding into those windows because competition helps their sales, it’s because they expect the biggest shopping period of the year will result in more sales than they lose. And there’s a reason only the biggest titles release in these windows.

Capcom made the decision years ago to release in February/March because they know a November window will drown them.

[–] [email protected] 9 points 3 weeks ago

Sure is a great way to stir the pot, that's for sure. This article raised my eyebrow so much I just had to share it.

[–] [email protected] 34 points 3 weeks ago (3 children)

Judging by all the shark card crap they jammed into the last GTA, I fully expect them to shovel a bunch of crap in to make more money: $70 base games, deluxe editions, DLC, micro transactions, social club integration, required internet connections, all of it.

I miss the old GTAs before they got greedy.

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[–] [email protected] 30 points 3 weeks ago (4 children)

Companies need to grow a spine. Good games sell regardless of what’s out. If your confidence in your own game is so low that you’d push it to a slow release date, it’s probably not worth playing anyway.

[–] [email protected] 20 points 3 weeks ago (15 children)

I don’t know about that one. Games are expensive these days and if your game releases anywhere near the rumored $100 GTA 6, a LOT of people are going to have to choose one or the other, and it’s very unlikely that in most cases they don’t choose GTA6, literally the most anticipated video game of the last decade. Sure you can always buy the smaller game later, but a huge part of the sales of video games is the opening week, when all the hype around it has had time to come to a head, and you’re influenced by the fact that lots of other people are playing it.

Yeah good games will always sell SOME copies. But if you thinking that a game even releasing in the same month as GTA6 won’t have a permanent impact on that games sales, you’re smoking the reefer.

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[–] [email protected] 24 points 3 weeks ago

I'll wait until it gets free on Epic and proceed not playing it, since i have better things to do with my life.

[–] [email protected] 22 points 3 weeks ago (1 children)

controversial take, but I hope they do delay it. Better a good game late than a bad game early. As big as this release is, it HAS to be good.

[–] [email protected] 11 points 3 weeks ago (5 children)

Yeah, the Witcher 3 release should have taught the game publishers this. CDPR delayed the launch by several months because the game wasn’t ready to ship yet. And the game was phenomenal, and received rave reviews pretty much across the board. Gamers were disappointed about the launch, but basically went “this game will be worth the wait.”

[–] [email protected] 16 points 3 weeks ago

Funny how CDPR themselves then had a major fuck up with Cyberpunk

[–] [email protected] 9 points 3 weeks ago (4 children)

...and they followed it with Cyberpunk 2077's disastrous launch but ultimate success. So I wouldn't hold CDPR as a high standard.

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[–] [email protected] 16 points 3 weeks ago (19 children)

They want $100 for this. They are trying to make games expensive again.

In my mind, the bigger and more expensive the dev team, the more likely the business people are to be involved. Those business types really know how to suck fun and fairness out of games in an attempt to turn it into unbridled profits.

Buy a handful of games from small independent studios instead of this if you feel similarly to me.

[–] [email protected] 12 points 3 weeks ago (4 children)

Was the $100 price ever confirmed? I thought it was just rumored?

[–] [email protected] 9 points 3 weeks ago* (last edited 3 weeks ago)

The only thing Rockstar has ever officially released about the game is the teaser trailer. Everything else is pure speculation and rumormilling.

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[–] [email protected] 14 points 3 weeks ago

While at one point GTA was my favorite series and I was absolutely hyped for GTA V, I’m not for this one. I kind of feel like I’m getting a little old for GTA.

Maybe I’ll change my mind after it releases and there’s a good chance I’ll play it anyway, but right now… meh.

[–] [email protected] 11 points 3 weeks ago* (last edited 3 weeks ago) (5 children)

If your game can't even complete with a game nobody knows anything about and doesn't even have a set release date, maybe your game just fucking sucks?

[–] [email protected] 10 points 3 weeks ago (4 children)

I do wanna point out that one of the Horizon games (I believe the second) got pretty screwed by releasing within a week of Elden Ring and didn't suck. Publishers big and small do need to be careful to not release within a time frame of absolutely massive releases such as Elden Ring and, inevitably, GTA6.

Even if the game doesn't let you play on release day, I'm willing to bet my kidney that it'll sell millions of copies and nothing big will be released within a month of it

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