this post was submitted on 20 Mar 2025
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Playing Tabletop Roleplaying Games Alone

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Welcome to the SoloRPG community!

Some people prefer to play their tabletop roleplaying games alone, to avoid the drama and scheduling issues of traditional group games, while others play solo because they're unable to find a group to play with.

Whatever your case may be, you're more than welcome here to discuss your experiences as well as ask any questions that you might have.

For an introduction to this style of play, read Why Play Roleplaying Games Alone.

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A few weeks ago I have found a very nice jam on itch.io called Road Trip Game Jam 2025 which was really inspiring and chill. At the time there were already a lot of really good little video games. I decided to hop on and try to submit something physical instead and ~~many coffees later~~ my solo TTRPG Focus on the Road was born.

It's a chill game about driving across a big country, meeting interesting people and visiting some cool landmarks. You will take some pictures of your new friends and visited places using an instant camera and try to continue your trip before the gas tank is empty. As many solo RPGs it's not really a game you can win or lose, it is mostly a tool to narrate a cool story while listening to some old rock music. The main mechanic is interacting with any hitchhikers you might take with you, trying to find a good discussion topic, listening to the radio together, etc. It's absolutely non-violent, features no cigarettes, drugs or booze and has been designed to be as chill as I was when designing it. Oh, and it's free and features only creative common art. Hope you might enjoy it!

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[โ€“] [email protected] 1 points 4 days ago (1 children)

This sounds really promising. If I was into journalling games, I'd be all over this - even so, I'll have a look.

[โ€“] [email protected] 2 points 4 days ago

Thanks for kind words! Honestly, one of the reasons I created this was the fact that wanted to dig in journaling games a bit more but didn't find anything that would suit me. I wanted something a bit crunchier than replying to game prompts, with more dice rolls and somehow risky decisions to take. I was a bit reluctant to call it a journaling game even but here it is. I mention in the introduction that it can be played without journaling at all, it still has (or at least "intended to have") other interesting mechanics.