this post was submitted on 25 Mar 2025
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Cross posted from [email protected], but really applies to most games with matchmaking that I've played...

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[–] [email protected] 7 points 6 days ago (1 children)

Yup, either this or the matchmaking is in find-the-most-toxic-people-available mode. I almost stopped playing online to be honest, I'd rather play couch co-op or even a good solo game.

[–] [email protected] 9 points 6 days ago* (last edited 5 days ago) (1 children)

Personally, I think it's about how impresonal modern matchmaking is.

You're only ever playing against "enemies" and "enemies" should be "hated with the hot passion of a burning sun". And if you lose, you're never at fault, because your teammates sabotaged you!

People don't have to maintain cordial relationships, because they will never meet their teammates or opponents again.

Compare that to stuff that works using servers, where each team is made up of the same pool of people from one round to the next. People actually make friends with each other, friend or foe, and have more fun as a result.

[–] [email protected] 4 points 6 days ago

Yeah, you unlocked many memories of mine. I played CS back in 90s, train with bots and learn map layouts at home, then play team vs team in a club. A bit later with ADSL started to play online and it was still kinda cool. When life fast forwarded me to Quake Arena and R6S it was very fun but I never ever made any online friend. Maybe a couple of people in R6 with whom I played a few times but even then the toxicity outweighed the team play fun.