this post was submitted on 10 Jul 2025
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Games are games, I try not to yuck anyone's yum.
I think that if you look at campaign 2 and 3 of Critical Role — there is a very clear decline in quality. This decline in quality has retroactively permeated things like Legend of Vox Machina (Pike, the cleric, suddenly deciding 'Gods r bad'. Very clearly mimicking the poor narrative decisions Matt has made.).
Now, I don't know if Daggerheart is bad — really it just sounds like it's a platform for improv performance, which I don't dislike! I also think you're right on the money about the square peg in the round hole. I think what I need to see from Daggerheart is that it's worth the amount of effort they put into it, considering how they've treated their DnD campaigns.
TL;DR — it's hard for me to separate the lack of quality in CR's recent campaigns from Daggerheart. I gave up on CR a long time ago, Daggerheart needs to prove itself to me, and can't be through CR.