this post was submitted on 12 Sep 2023
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[โ€“] [email protected] 7 points 2 years ago (1 children)

This will probably use some well-defined api endpoint to do their telemetry check-in, so this could probably be effectively circumvented if users were willing and able to do host level overrides to specifically prevent the unity engine from phoning home

[โ€“] [email protected] 16 points 2 years ago

You could also imagine a malicious actor phoning home to that API to drive up "installs" for a game and make a small studio or individual deal with massive fees. If a company is making these kinds of changes against the better judgement of their user base AND their internal analysis (lots of stock was sold two weeks ago), I'm doubtful they even care to properly deal with those kinds of problems.