this post was submitted on 29 Sep 2023
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Apple
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Apple allows sideloading with a 7 day, 3 app limit via a cumbersome process. It’s intentionally limited to make it non-viable for most people. Epic wants to be able to publish their games without using Apple’s infrastructure or paying them huge fees. I have no love for Epic but what they want is entirely reasonable.
No other general-purpose platform demands payment just to have basic access like iOS does. macOS doesn’t, windows doesn’t, android doesn’t, ChromeOS doesn’t, linux doesn’t. And yet, the companies making these systems are all quite profitable. What makes iOS so different that it can’t follow the basic rules established by its competitors? I personally don’t care that Epic themselves happen to be slimy, they just happen to be in the right this once.
Got it. So you don’t actually understand what Epic is asking for and you ignored that I admitted Apple’s current sideloading is cumbersome. 99% of users do not need to sideloading apps, much less more than 1.