this post was submitted on 29 Oct 2023
139 points (88.8% liked)

Games

38883 readers
775 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

Authorized Regular Threads

Related communities

Video games

Generic

Help and suggestions

Platform specific

Game specific

Language specific

Others

PM a mod to add your own

founded 2 years ago
MODERATORS
 

I usually play games on "normal" difficulty these days, for a balanced challenge. However, I don't particularly enjoy boss fights, or at least I don't enjoy the extra challenge associated with them. Was thinking it would be nice if games had a separate setting so I could just set boss fights to "easy", while not making the rest of the game less challenging as well.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 7 points 2 years ago (4 children)

I prefer games that use reactionary difficult (idk what the proper term is) where the difficulty changes based on how well you do.

Kicking too much ass? Here's more enemies and they hit harder.

Getting gangbanged at every turn? Fewer enemies and they're easier to kill.

This seems like the best way to make sure everyone playing has a fun experience

[–] [email protected] 6 points 2 years ago

I don't know if I want to be punished for doing well

[–] [email protected] 6 points 2 years ago

I'm the complete opposite. I don't want to feel like the game is letting me win. I want to earn it, at least a little.