this post was submitted on 03 Apr 2024
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It is strange. I tried it once and it felt incredibly stressful between the passing out mechanic, the questions demanding I introduce myself to every single person in the whole village within the first week,... yet people keep describing it as relaxing.
Yeah, people kept telling me that I could literally ignore every goal and just do it next year in the game if I missed something but to me doing everything incredibly inefficiently just to work around the bad game design isn't fun. It also isn't immersive to have a farm where I grow 3-5 plants per season only. Basically the game reminds me at every turn that I am not actually doing what the story tells me I am doing.
Check out Graveyard Keeper, a way better designed game with a good sense of humour and none of the wholesome and waifu nonsense.
I did enjoy that one until I unfortunately hit a game breaking bug in the storyline (played it fairly early on, that bug should be long fixed by now). Maybe I should get back to it. But yes, the pacing on that one was much better, as was the energy system.