this post was submitted on 31 Jul 2023
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[–] [email protected] 1 points 2 years ago* (last edited 2 years ago) (1 children)

Well there's always DLSS and FSR. I don't even use AA anymore cause DLSS Balanced looks so much better than even native resolution + 8x MSAA.

[–] [email protected] 2 points 2 years ago (1 children)

MSAA doesn’t do anything for modern games because just about every surface has multiple pixel shaders applied on top. This is why few games bother to support it.

[–] [email protected] 1 points 2 years ago

Yes I agree, I wrote another comment about how I think the prevalence of realistic foliage in modern games might have been the biggest factor in MSAAs abandonment.