Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Rules
1. Submissions have to be related to games
Video games, tabletop, or otherwise. Posts not related to games will be deleted.
This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.
2. No bigotry or harassment, be civil
No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.
We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.
3. No excessive self-promotion
Try to keep it to 10% self-promotion / 90% other stuff in your post history.
This is to prevent people from posting for the sole purpose of promoting their own website or social media account.
4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.
We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.
5. Mark Spoilers and NSFW
Make sure to mark your stuff or it may be removed.
No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.
6. No linking to piracy
Don't share it here, there are other places to find it. Discussion of piracy is fine.
We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.
Authorized Regular Threads
Related communities
PM a mod to add your own
Video games
Generic
- [email protected]: Our sister community, focused on PC and console gaming. Meme are allowed.
- [email protected]: For all your screenshots needs, to share your love for games graphics.
- [email protected]: A community to share your love for video games music
Help and suggestions
By platform
By type
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
By games
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
Language specific
- [email protected]: French
view the rest of the comments
Oh, I was including what happens after the priest (whose name is Lord Emon, now that I have actually gone to check because I certainly didn't remember) as one of the colossus battles. Just trying not to openly spoil a nearly 20-year-old game for some reason I guess. My concern is that the value of the colossus battles in the game comes largely in the form of puzzle-solving, something that won't translate to film very easily. In the game, the fights don't advance the narrative much. The deteriorating state of Wander and some of the environmental cues do, but neither of those require the actual fight to be shown in full. We need one fight to set up the nature and danger of Wander's task, at least one more to make tangible that he has to do a bunch of these and they're all differently dangerous, and the confrontation with Emon because that's the conclusion to the story.
That's a brilliant suggestion, that film was exactly what would be needed to adapt this game. I don't have... well, much of any hope for the guy who is actually attached to it, but I suppose it's unfair to judge him too hard before we have any idea of if or how it will actually happen
I think I was thinking more significant changes than your were. I'd go so far as to re-write it as 4 colossi (not counting the finale.) I'd be sacrilegious enough to combine elements of them along the feature-sets I grouped them into. For instance, the first of the four main fights could introduce the puzzle solving against a biped. Use elements of the sword-carrier mostly, probably. The smaller four-legged beast colossi could group well; it could chase Wander around some ruins, and end up fighting in a dilapidated arena. For the flying one, I'd have it start as fighting in a cave, going in the sand there, before bursting out of the cave and flying into the air along the beach. Then the final fight for Wander has to be against the final Colossus that you fight AA Wander; you have to hit that story best with Agro and get emotional resolution for it, which perfectly sets up the finale.
Basically for me the fights are an opportunity to showcase visual spectacle in both colossi and the world as he combats them, in addition to overcoming the challenge both in plot and the eyes of the viewer. I imagine the 4 fights being probably 15m or less each. (The first being longer, to lay out the rules, then shorter and shorter.) That's less than an hour of hard action.
That leaves you an hour for the other three significant parts of the film: a) serene beautiful shots of Wander and Agro in this world to establish their bond: hunting lizards, camping, climbing trees, showing Wander getting less healthy, and showing the two of them bonding. b) Intercut that with Lord Emon and his men traveling and camping with Emon explaining their mission to the men. Add in a little foreshadowing of how they might have to face "the colossus" when they get there. c) Then the finale and resolution.
Dude killed it with The Green Knight. It wasn't even the scene with the giants that made me think of him, but the pacing and quiet solemnity that made parts of it feel like a storybook. That whole part with him coming up to the battlefield was great. The stop at the other castle felt like a whole other movie, yet still felt perfect. It was great. He could make a compelling story about a man and his horse. And I think that's the part everyone assumes will be "the challenge" of the film, and makes me doubtful with almost any director.
I felt the same about the serenity and visual elements of The Assassination of Jesse James by the Coward Robert Ford, if you haven't seen it. The cast may not have agreed gracefully (Brad Pitt, Casey Affleck,) but the movie they made is a masterpiece as far as show deliberate pacing with moderate amounts of silence go. Dominik was great for this. Add in Roger Deakins and it's worth a watch and a rewatch, imo.