this post was submitted on 19 Aug 2024
220 points (100.0% liked)

Games

39391 readers
1375 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform

By type

By games

Language specific

founded 2 years ago
MODERATORS
 

I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

(page 2) 50 comments
sorted by: hot top controversial new old
[–] [email protected] 11 points 9 months ago (6 children)

Skyrim for the horse armor dlc.

load more comments (6 replies)
[–] [email protected] 10 points 9 months ago (12 children)

Please people, help me out with this, which game popularized any modern game to be a huge ass open world action RPG?

My best bet is that it is The Witcher 3's fault.

[–] [email protected] 10 points 9 months ago

Probably any Bethesda game

[–] [email protected] 9 points 9 months ago (1 children)

https://en.wikipedia.org/wiki/Hunter_(video_game)

https://en.wikipedia.org/wiki/Elite_(video_game)

https://en.wikipedia.org/wiki/Angband_(video_game)

Depends on how you constrain that idea. Open worlds were a very early idea, but old computers were somewhat capacity limited in how much content you could have.

load more comments (1 replies)
[–] [email protected] 9 points 9 months ago* (last edited 9 months ago) (1 children)

Been around since at least early Final Fantasy / Chrono Trigger SNES era (for some values of action). Maybe Atari 'Adventure'.

load more comments (1 replies)
load more comments (9 replies)
[–] [email protected] 10 points 9 months ago (4 children)

People always forget that resident evil 4(? There is a million of them) made third person shooters mainstream.

[–] [email protected] 10 points 9 months ago (2 children)

What are you smoking? That's like a 2005 game.

https://en.m.wikipedia.org/wiki/Third-person_shooter

Jonathan S. Harbour of the University of Advancing Technology argues that Tomb Raider (1996) by Eidos Interactive (now Square Enix Europe) is "largely responsible for the popularity of this genre".

Hell, Max Payne was definitely more popular, and it came out in 2001.

load more comments (2 replies)
load more comments (3 replies)
[–] [email protected] 10 points 9 months ago

Crush the Castle inspired Angry Birds and several other games with the same catapult mechanic. Loved that flash game way before Angry Birds was put on the App Store.

[–] [email protected] 9 points 9 months ago (1 children)

I'm not 100% sure if factorio was the first, but the devs at Wube certainly perfected the idea and now there's a whole market for the "factory game" genre.

load more comments (1 replies)
[–] [email protected] 9 points 9 months ago (1 children)

Battlefield 1942 introduced rideable vehicles to the maps.

Halo introduced regenerating health.

load more comments (1 replies)
[–] [email protected] 8 points 9 months ago (2 children)

Souls games. Popularized invasions.

[–] [email protected] 10 points 9 months ago

Perfect example that "popularized" is different from "popular".

load more comments (1 replies)
[–] [email protected] 8 points 9 months ago* (last edited 9 months ago) (2 children)

Dune II - basically the grandfather of every RTS game out there (and incidentally very, very different from Dune I): opposing forces, resource collection, tech tree, fog of war, et cetera. Or perhaps it was (not World of) Warcraft, it's been too long and memory gets fuzzy.

load more comments (2 replies)
[–] [email protected] 8 points 9 months ago (1 children)

WASD + mouse aim in FPS. Wolf3d, Doom1 and Blakestone used the arrow keys, spacebar and Ctrl back in the day. The arrows were turn, not strafe too.

I reckon it was some friends of mine in the 90s in Box Hill, Melbourne, Victoria who were the first to use WASD/mouse aim. Share house above a shop at the end of a tram line.

[–] [email protected] 7 points 9 months ago

Quake 1 popularized mouselook

[–] [email protected] 8 points 9 months ago* (last edited 9 months ago) (2 children)

Elite was the first game to utilize procedural generation, which has been extremely popular across multiple genres.

https://en.wikipedia.org/wiki/Elite_(video_game)

https://www.guinnessworldrecords.com/world-records/first-use-of-procedural-generation-in-a-video-game

While some might not consider it a game mechanic I certainly do, as gaming the proceduraly created levels is a core part of certain games, see mapping tactics in Diablo 2 for example as you use knowledge of procedural generation to reduce the time to find and kill bosses!

load more comments (2 replies)
[–] [email protected] 8 points 9 months ago* (last edited 9 months ago) (8 children)

funny how no one even mentioned World of Warcraft for MMOs because it's too obvious.

load more comments (8 replies)
[–] [email protected] 8 points 9 months ago (1 children)

Doom or Wolfenstein birthed 3d fps I'm p sure 😁

[–] [email protected] 7 points 9 months ago

I'd put it at Quake.

Wolf3d is an evolution of Hovertank 3D, which had flat shading for walls, floors, and ceilings. Wolf3d then has textured walls but still flat shading on the floors and ceilings. Some other games came out after Wolf3d that had textures floors and ceilings while id worked on Doom.

Doom not only had textured everything, but also stairs. Trick was, you couldn't develop a level that had a hallway going over another hallway. Not enough computer horsepower yet to pull that off. This is sometimes called "2.5D".

Quake brings everything together. Everything's texture mapped, your levels have true height with things built over other things, and the character models are even fully 3d rendered.

[–] [email protected] 8 points 9 months ago

Ocarina of Time is the mother of modern 3D gaming with Z-targeting.

[–] [email protected] 7 points 9 months ago (3 children)

Don’t know if this counts, but Resident Evil 4 killed off the tank controls and single-handedly popularised third person cameras for survival horror games.

[–] [email protected] 8 points 9 months ago

Resident Evil 4 still had tank controls, but it moved the camera behind the back. Unlike dual analog third person shooters at the time, it did have one major innovation: it moved the character to the left side of the screen so you could more easily see what's in front of you.

[–] [email protected] 7 points 9 months ago

I think Halo was what popularized the twin stick controls.

load more comments (1 replies)
[–] [email protected] 7 points 9 months ago (1 children)

Metroid, which spawned more than half of all indie games.

[–] [email protected] 9 points 9 months ago (2 children)

More than half seems bold, otherwise I agree

load more comments (2 replies)
[–] [email protected] 6 points 9 months ago

The Sims for the scrub-the-toilet mechanic.

[–] [email protected] 6 points 9 months ago

I'm surprised I haven't seen anyone say Pokemon. From a. monster collecting/battle game nothing has really came close.

load more comments
view more: ‹ prev next ›