As someone who spent countless hours on Soulcalibur IV as a teen, I was disappointed to learn you can't throw people out of the arenas, though there are some things fighting fans should appreciate. The character intros when a match starts are a nice touch to give each character some personality, and there's a great atmosphere boosted by colorful stages and an energetic soundtrack.
I'm impressed by what I've seen, though I need more time to determine whether any characters feel unbalanced. I've also yet to try the offline modes. So far, it's a promising start, and Final Fury could become a must-play for classic fighting game fans. The controls feel great, winning is highly satisfying, and that's all boosted by a strong presentation. A lot can change between now and launch, but the early signs are positive.
Final Fury is “coming soon” to Steam and the Meta Quest platform, and an Alpha playtest is currently live on both platforms.