They need to let someone else take over dialogue, I don't know why that's not a thing.
Baldur's Gate 3
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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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To be fair, one could say it's accurately simulating tables where everyone wants to be the face.
Even more accurate — the only reason I'm so desperate to take point in the first place is so my crush will think I'm funny
I read somewhere that you can shove companions out of dialogue. I only tried it once but my scrawny warlock couldn't budge Karlach, so I can't confirm.
Afaik it's a bug, based on Patch 3 notes stating "Fixed some cases where the dialogue with Vlaakith would not start in Crèche Y'llek or would trigger on an unintended character.". I've been reporting such occurences since, there's many. A fix on your end I've found is they tend to speak to the last character who took a turn during combat, so if you can finish the combat with your character, you most likely won't experience this.