20nat

joined 3 months ago
[–] [email protected] 2 points 1 month ago (1 children)

Now I'm convinced that this is the proper interpretation, I think I will stick to the rule in my games but it still feels wrong for two main reasons:

  • I've never considered rogue or ranger a language heavy class, for me a wizard that knows 5 languages makes much more sense.
  • Apperently, according to the rules, there are 0 persons on the entire planet that know only 2 languages, even the stupidest barbarian out there has to know perfectly at least 3 languages.

What do you think?

[–] [email protected] 2 points 1 month ago

Thank you, I think this ends the discussion!

 

In dnd 2024 every character knows common and 2 standard languages.

A rogue ability grants to the rogue the knowledge of the "thieves' cant" and allows to select a language from the rare languages table.

I don't understand if these 2 new rare language add to the first 3, making every rogue start with at least 5 languages, or if you just replace the two standard languages with "thieves' cant" and another rare language.

Any suggestion on the proper rule interpretation? Also I have similar questions for druid and ranger abilities that grant new languages.

[–] [email protected] 11 points 2 months ago

If it's only for your self I would write a nix module that does everything you need, then import the module in the system configuration. If you want to enable/disable it all you need is to add/remove one line in the imports section.