486

joined 2 years ago
[–] [email protected] 4 points 6 days ago

Most Webbrowser Support ftp.

None of the popular web browsers support FTP. Maybe some niche browsers still do, but certainly not "most".

[–] [email protected] 7 points 3 weeks ago

All this is correct, but keep in mind that you still leak domain names until ECH (encrypted client hello) is in wide-spread use. It is of course still a good idea to use encrypted DNS, just don't assume your ISP can't see which websites you are accessing.

[–] [email protected] 16 points 3 weeks ago (1 children)

You specifically said "online servers for authentication". That's what I understood as just that - a server required to be able to play the game, not a server required to use an actual online feature of a game. Don't get me wrong, I very much prefer when games allow multiplayer games without requiring a server run by the publisher. All that is very different from what the posts title is about, though.

By the way, there are still games on GOG that let you run local servers for multi player gaming.

[–] [email protected] 16 points 3 weeks ago (3 children)

online servers for authentication

I am not aware of any game on GOG that requires an online server for authentication. I'm not saying no such thing exists - I don't own every single game on GOG, but that would go against the whole DRM free thing. Care to name a few games that do this? I don't mean games that have an online mode that require a server, but games that just require authentication against an online server to be able to play the game.

[–] [email protected] 41 points 3 weeks ago (3 children)

They don’t have DRM. That’s not the same as owning the game.

That's why I mentioned that you purchase a license. That has also always been true even if you "bought" a game as a physical copy in a store. A DRM-free game is still the closest thing you get to owning a game.

If you don’t back up the games or installers yourself, and GOG goes under, you lose access to your library the same as Epic or Steam going away.

I have heard this argument before, but I really don't get it. Of course you could lose your files if you don't download them. I'd say that's so obvious it isn't even worth mentioning. If you lose or destroy your physical copy of a game you also lose access to it. Pretty obvious.

[–] [email protected] 108 points 3 weeks ago* (last edited 3 weeks ago) (17 children)

Reminder that you do not own digital games

That is not universally true. On GOG for example you can download all your games, so things like this could not happen there. Sure, you still technically purchase a license and do not actually buy the games, but for all intents and purposes this is still the closest you get to actually owning the games.

[–] [email protected] 5 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

also i am having trouble hunting down what cuesheets means in this context?

When you rip an audio CD you can either create one file for each track or you can rip the entire CD as one track and create a cue sheet file which is basically a text file describing where each track starts in that single audio file. This can be useful to have an exact copy of the CD without adding unintended gaps between tracks. It is primarily useful if you intend on recreating the actual audio CD at a later time from the ripped data. Most people don't need this.

[–] [email protected] 7 points 1 month ago (1 children)

I've always wondered how close to reality those tracks were. They certainly look nice. Same with the Dirt Rally games. Good to know they put in the effort to actually make them accurate.

[–] [email protected] 1 points 1 month ago

No worries! That's okay! :)

[–] [email protected] 2 points 1 month ago* (last edited 1 month ago) (3 children)

I would love to give Hypnospace Outlaw a try! Thanks for the giveaway! Every once in a while a take out an old PC to play some DOS or early Windows games. Recently i played Lotus III on DOS. I still like the game's soundtrack. :)

[–] [email protected] 1 points 1 month ago

Yeah, that's mostly because performance is so poor without it.

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago)

and that your cpu might not be able to provide enough data.

That also depends on the settings and resolution you plan on playing with. The higher the visual settings and resolution, the more demand is on the GPU. So when you plan to play on very high visual settings at a high resolution, a higher end GPU might make sense even with an older CPU.

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World Backup Day (www.worldbackupday.com)
 

It's World Backup Day again. Good opportunity to check if your backup mechanisms work as intended.

1
Schon wieder (datajournal.org)
 

Der Aufstieg der NSDAP/AfD

 

Bitwarden introduced a non-free dependency to their clients. The Bitwarden CTO tried to frame this as a bug but his explanation does not really make it any less concerning.

Perhaps it is time for alternative Bitwarden-compatible clients. An open source client that's not based on Electron would be nice. Or move to something else entirely? Are there any other client-server open source password managers?

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