Ehhh.
Yeah, compared to a few years ago, it's very much improved and a lot of games, especially those on Steam, run pretty good and in rare cases even better than on their native platform, Windows.
But the pretty much broken state of VR support combined with some annoying bugs that are very hard to troubleshoot even for advanced users, the decision by most AAA and even some smaller studios to actively block Linux clients in multiplayer games via anti-cheat measures and the usual Linux fuckery of HDR, VRR (which hopefully will get better now that Wayland is getting there) and some NVIDIA fuckery (which is also getting better) leads to the following conclusions for me:
- Linux Gaming is improving.
- If all you play are some indie titles and/or single-player titles, you may be good.
- If you want to play in VR, most popular multiplayer titles and rely on features such as HDR and VRR, you'll still need to dual boot into Windows.
I'm very much looking forward to the day when I can fully banish Windows, at least from my private machines. I'm very tolerant towards debugging and living on the bleeding edge, if that is needed. But I don't see the need for Windows for PC gaming to go away anytime soon for most users and, frankly, writing love letters to Linux Gaming without mentioning even some hurdles can, has and will take new Linux users by surprise and turn them off. Communicating transparently, so the user can make their own informed decisions, is a better strategy.
I wrote a simple, locally running Webapp some time ago, that targets the Lemmy Import-/Export-API and supports transferring only specific userdata between accounts, as demonstrated in this corresponding Wiki Entry.
The import functionality in Lemmy is additive in nature, meaning anything you import gets added on top of existing settings instead of replacing it.
Does the same thing as these manual instructions for this usecase, may be helpful to some.