JoeBidet

joined 3 years ago
 

Sculptor Chavis Mármol has never owned a car, but that’s never inhibited his drive. Earlier this month, the 42-year-old Mexico City-based artist (who travels largely by bicycle) dropped a nine-ton replica of an Olmec head onto the roof of a blue Tesla Model 3 in a crushing display posted to Instagram on March 11. Mármol told Hyperallergic that his intention was “to satirize the Tesla brand and its creator.”

https://hyperallergic.com/878913/artist-chavis-marmol-crushes-tesla-with-colossal-olmec-head-sculpture/

[–] JoeBidet@lemmy.ml 3 points 3 weeks ago

wait until you've tried with a PCEngine! ;)

[–] JoeBidet@lemmy.ml 10 points 3 weeks ago (1 children)

+1.

Also it can be turned into a coolest spaceship, with its CDRom attachment, a very first in 1988!

Also the HuCard format for its games is unbeatable!

[–] JoeBidet@lemmy.ml 1 points 1 month ago

you are right. they are now accessible and unified accros platforms by retroarch.

[–] JoeBidet@lemmy.ml 4 points 1 month ago (3 children)

That's to me part of the delight in modern experience of classic games: to go through these games you never had a chance to complete before! mostly with a few features:

  • save/load states (with accessible shortcuts on your controller) anywhere in the game, whether or not the original game had a way to save/load progress, and regardless on when/where the players were "allowed" to save. because we don't have as much time as we had when we were 12yo....
  • rewind. YES. in case you havent played a modern emulator through retroarch recently you may not even have thought it would be a thing! but it is... like in movies. you get killed in that super-hard shmup that implacably sends you back to the beginning of the level every time you die? ever found that a bit... unfair, maybe? well, just rewind, dodge that bullet and keep playing. you may not integrate this new learning as much as if you had to play it 100 times to learn it by heart and get there, but hell, again, the time thing. (also fast-forward comes handy for those JRPGs games, where you had to constantly grind with random encounters in order to level up.. think "catchin'em'all" and not having all the time in the world...)
  • arcade games frequently had unlimited "continue" (as long as you would shove money into them), while console adaptations we tried our teeth into at home -for the lucky few of us- had usually an arbitrarily set number of "continue"... (mostly -so i heard about the US at least, where there was a huge rental market for console games- to make sure kids won't finish the game in less than a day or a week-end worth of a rental... and rather be challenge to rent the game again). with arcade emulators, you have all the virtual coins that you need...

Combining those together gives anyone the occasion to just experience any of these games, from start to finish, in a relatively short period of time. a 90s arcade brawler or shmup or such goes in one sitting of usually less than one hour... anyone is free to then decide to practice them hundreds of times until they decide to stop using these features one by one and/or use them as creative constraints along the way of their own training, etc...

In short: modern emulation gaming levels the playing field (pun very much intended) when it comes to making those games accessible to everyone, especially those nail-hard ones, by giving access to a wide diversity of ways to experience them! yay! \o/

[–] JoeBidet@lemmy.ml 3 points 2 months ago

Coming from someone at the helm of a new reactionary movement, that's pretty tasty!

[–] JoeBidet@lemmy.ml 3 points 4 months ago (1 children)

When people make a joke about a name in a different language than theirs, based on not being able to pronounce it correctly, is it just stupidity, or stupidity AND racism?

(i guess answer depends on whether or not the different language is spoken by a minority in the space stupid people make that joke?)

 

By Albert Burneko

9:00 AM EDT on September 11, 2024

Mars does not have a magnetosphere. Any discussion of humans ever settling the red planet can stop right there, but of course it never does. Do you have a low-cost plan for, uh, creating a gigantic active dynamo at Mars's dead core? No? Well. It's fine. I'm sure you have some other workable, sustainable plan for shielding live Mars inhabitants from deadly solar and cosmic radiation, forever. No? Huh. Well then let's discuss something else equally realistic, like your plan to build a condo complex in Middle Earth.

...

[–] JoeBidet@lemmy.ml 19 points 9 months ago

Let's start mirroring and torrenting full ROMsets!

[–] JoeBidet@lemmy.ml 10 points 11 months ago (3 children)

Retrospectively, wasn't a lot of the space-exploration-based SciFi from the 50s 60s 70s serving the purpose of justifying massive government spendings in big rockets, mainly used to build ICBMs, to justify imperialist policies and the cold war?

were we (the scifi afficionados) the useful idiots of this missile race?

[–] JoeBidet@lemmy.ml 3 points 1 year ago

would you remove the battery during those 20 years?

[–] JoeBidet@lemmy.ml 19 points 1 year ago (3 children)

Simplex.chat is promising, with great privacy/anonymity concepts at its core:

  • no identifyer like a phone# or an email address needed
  • little to no metadata transiting by the server
  • identity management ("incognito" identities generated in one click when joining a group for instance, management of several identities), all database/client-side.
  • works with any server, through tor by default. different servers used to send/receive messages.
  • android/ios/linux-tui/linux-desktop/macos/windows versions available
  • in Haskell, so no node/electron shtf#ckery (just a different shtf#ckery... ;)) )
 

Let this guy explain it for you:

https://invidious.snopyta.org/watch?v=YQ_xWvX1n9g

All is there, based on sound economic theory and anchored in facts....

 

From The Road To Tycho, a collection of articles about the antecedents of the Lunarian Revolution, published in Luna City in 2096.

For Dan Halbert, the road to Tycho began in college—when Lissa Lenz asked to borrow his computer. Hers had broken down, and unless she could borrow another, she would fail her midterm project. There was no one she dared ask, except Dan.

This put Dan in a dilemma. He had to help her—but if he lent her his computer, she might read his books. Aside from the fact that you could go to prison for many years for letting someone else read your books, the very idea shocked him at first. Like everyone, he had been taught since elementary school that sharing books was nasty and wrong—something that only pirates would do.

.../...

http://www.gnu.org/philosophy/right-to-read.html

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