Narann

joined 2 years ago
MODERATOR OF
[–] [email protected] 3 points 1 month ago

Come on, we can argue that Switch 2 price is too high without the need of a PC Master Race evangelist.

[–] [email protected] 1 points 1 month ago (1 children)

I'm out of the loop, what do you mean?

[–] [email protected] 4 points 1 month ago

I'm so happy to read this. I hope they will keep language sounds as EA did a funny work with that. My dream is that we could play this game again without having to deal with installation tutorials and hacked files.

[–] [email protected] 1 points 1 month ago (2 children)

People stating it will be on Switch 2: I suspect it wont, let me explain.

They will certainly release it on Switch 1 as they promise MP4 on Switch 1, but they didn’t announce a Switch 2 version. My guesse is if they also announce a enhanced version for Switch 2 after the release, it could offends players that will have the feeling of buying it twice.

I suspect Nintendo don’t want to puts players in this situation.

So if the game is released before the Switch 2 version, I suspect it will not be released on Switch 2 or not be release as an enhanced version.

[–] [email protected] 11 points 2 months ago

This is the worst way to handle licensing and push users to avoid those "offers" as much as possible.

[–] [email protected] 5 points 5 months ago

When I see such hardware, I directly go to see if it provides its sources. It does: https://github.com/ROCKNIX/distribution

Just a reminder that those funky hardwares are full of open source software builds (often emulators) and often does not follow the GPL licence licence and providing source code back. Things are moving in the good direction but I thinks its important for us, as user, to complain about GPL licence, specifically for such hardware that often needs updates.

This one seems pretty serious.

[–] [email protected] 16 points 6 months ago (1 children)

I like Nintendo pushing for paid-yet-good video game with events instead of micro transaction model. MTs hurt your brain.

[–] [email protected] 2 points 6 months ago

Minetee or Craftee

[–] [email protected] 2 points 8 months ago (1 children)

I have a bad feeling about Switch performances for this. I don’t remember any non-Nintendo open world game that work fine on Switch.

[–] [email protected] 2 points 8 months ago

Looks pretty cool. Hoping performance to be good.

[–] [email protected] 8 points 9 months ago

First, the game is not named "Link", now this...

Such a disappointment!

[–] [email protected] 8 points 9 months ago (2 children)

…and I still have so much cool games to play on it…

 

This is the kind of game you can’t do twice as finding how to finish the game is basically the main point.

(Always) Wait for the performance review, but if they are good, do yourself a favor, play it spoiler free.

One of the best game experience ever. Would love to have more games like this.

34
MK8D Wave 6 is here ! Patch Note (en-americas-support.nintendo.com)
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 

Latest update: Ver. 3.0.0 (Released November 8th, 2023)

Support for DLC:

  • Added paid DLC: Mario Kart 8 Deluxe – Booster Course Pass, Wave 6 (two cups, eight courses, four characters, 17 Mii racing suits).

General:

  • Added “Music” button to the top menu.
    • This is a feature where you can listen to the background music that plays during the game, as you like.
    • Even players who don’t own the Booster Course Pass can listen to the background music of the DLC courses.
  • Added feature where other players who aren’t friends can join in a Room.
    • After creating a room, press the + Button or – Button to display the Room ID on the Room screen, and tell your fellow racers the Room ID.
    • The other racers can join by entering the Room ID in “Search by Room ID.”
  • Made it so that you can create a Room even if you have 0 friends registered.
  • Added staff credits for the Booster Couse Pass.
  • Increased the invincibility time of a portion of characters and vehicle customizations.
  • Made it so that you can’t acquire strong items when taking an Item Box by stopping or driving in reverse, or taking an Item Box that is in same location multiple times during a race.
  • Shortened the time between when an Item Box is acquired by someone until it is restored.
  • Lowered the appearance rate of Mirror and 200cc in “Worldwide” and “Regional.”
  • Made it so you can acquire the “Varia Suit” when using a Metroid series amiibo.
  • Made it so you can acquire the “Hylian Suit” when using a Legend of Zelda series amiibo.
  • Made it so you can acquire the “Kirby Suit” when using a Kirby series amiibo.
  • Made it so you can acquire the “Daisy Suit” when using a Daisy amiibo.

Fixed Issues:

  • Fixed an issue where no Bob-omb car blows up in Wii Moonview Highway, but a Bob-omb car blows up for someone you are playing with online.
  • Fixed an issue where, when racing against a Ghost in Time Trials on Yoshi's Island, the red road would not appear even though the Ghost touched the Winged Cloud.
 
  • Python 3.12 support.
  • Python 3.7 is no longer supported.
  • Shiboken generator is now available on PyPI.
  • Better asyncio compatibility.
  • Better Android compatibility.
  • aarch64 architecture is now supported.
  • Better access to commercial wheels.
  • Better Python integration in Qt Creator.
  • Out to date research plan for dynamic binding.
 

Since latest firmware update, Pinetime battery life is outstanding.

I use it daily, mostly connected to GadgetBridge to get messages (my phone vibrations are not very strong. I also use it at night to walk in my house without turning lights on.

Notice that Wake Up is not set at all, no wake up. This also keep your display off while walking/moving.

 

Constant modules are modules that often contains variables that you want to use in many places without relying on hard coded values. Sometime you store paths (often relatives).

Is it a good thing to use pathlib.Path() object is modules dedicated to constant?

Or is there anything that you should know before choosing to do so?

I would say the same question appears for using re.compile() in constants.

Any advise?

92
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 

It’s ugly and load times last around 40 seconds.

EDIT: Le boss annonce qu’ils corrigeront les problèmes via update. J’y crois pas une seconde, mais ça été dit.

 

J’avais envie de vous partager une photo de ma petite feuille récapitulative personnelle (recto verso) plastifiée.

J’ai quelques gros jeux à la maison. Il m’arrive de les présenter à des nouveaux joueurs.

Les livres de règles sont souvent assez denses en information, alors que 80 % du jeu peut souvent s’expliquer rapidement, pendant qu’on prépare le matériel. Pour autant, je n’ai pas toutes les règles en tête. Ce type de document me permet de monter le matériel dans un ordre qui soit aussi favorable à l’explication ; je présente une pièce, j’explique son rôle, je la place.

L’idée est donc de m’aider moi-même à expliquer aux gens le fonctionnement général du jeu de façon structurée.

Je fais ce type de document en regardant une explication détaillée des règles (pour ce Terraforming Mars, je me suis aidé de celle-là), d’avoir le livre des règles en cas de doute (les vidéos ne donnent pas toujours les détails) et de me projeter sur comment je fais comprendre sur quoi ils doivent focaliser leur attention et ce que le jeu attend d’eux.

Quand c’est possible, je simule un tour à un joueur pour que la projection soit plus facile. L’important est qu’ils aient l’impression de comprendre et soit déjà en train de réfléchir à ce qu’ils vont faire avant même que ça commence.

Le fonctionnement de Terraforming Mars est assez simple, ce sont les cartes qui sont vraiment difficiles à appréhender. Je prends donc toujours 3-4 cartes dont je simule l’achat et le fonctionnement, puis j’explique comment essayer de trouver des projets en adéquations avec la corporation (une sorte de règle supplémentaire par joueur) qu’on a choisi.

Ce travail de synthèse est un peu chronophage à faire, mais il permet aussi d’affuter votre compréhension des règles.

C’est difficile de motiver des joueurs sur de tels jeux (une raison pour laquelle j’évite de trop en acheter), donc c’est important d’être le plus clair possible quand l’occasion se présente.

 

Ce jeudi 31 août, le site américain The Marshall Project, un organe de presse qui ouvre le système de justice pénale américain, a publié un article extrêmement riche, extrêmement détaillé et extrêmement touchant sur le jeu de rôle en prison pour les détenus incarcérés en attente de leur sentence terminale. Nous vous en proposons ici une traduction complète.

 

Hello all,

I just realize my PineTime connector have some quality problem and gets wearied.

Is anyone having same problem? Can I fix it?

1
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 

J’ai remarqué que Sea Salt & Paper (édité par Bombyx) utilisait une sorte d’alphabet pour les couleurs ; des icônes discrètes placé sur les cartes, en haut, à droite des icônes principales.

Des carrés, des trais et des petits triangles. Une carte de référence est incluse :

J’ai aussi trouvé un UNO qui utilise cette alphabet :

Le site présente d’autres utilisations ; hôpitaux, plages, etc. Principalement du Portugal d’où cet alphabet (coloforme serait un terme surement plus approprié) est originaire.

Ce que je trouve extra dans ce système, c’est qu’il permet aux graphistes de ne pas se brider (il est dommage d’éditer une version avec des couleurs dédiées à certains type de problèmes de vue), tout en permettant de résoudre un bon 90 % des problèmes de visualisation dans le jeu de société et ailleurs.

Il permet donc à des daltoniens, non-initiés au JDS n’osant pas dire qu’ils ne savent pas distinguer les couleurs, d’y entrer plus facilement.

J’espère que ce type d’alphabet n’est pas propriétaire (sinon c’est foutu) et qu’il se diffusera pour devenir un standard de fait.

Knarr, un autre jeu de Bombyx qui utilise ce sytème.

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