antipiratgruppen

joined 2 years ago
[–] [email protected] 1 points 7 months ago

Interesting interface

[–] [email protected] 4 points 7 months ago

This, and LLaMA-Mesh itself, looks pretttty interesting!

[–] [email protected] 1 points 7 months ago

My guess is it's probably a national cultural tradition affected by previous or existing French laws and rightsholder practices regarding different common ways of "sailing", making DDL from filehosts through debrid services a preferred choice over e.g. p2p methods like torrents, ed2k, gnutella etc. I'm pretty sure the filehosts+torrents products combo are a newer addition to debrid services without having used them myself. No idea about what their actual situation is and has been - but I know that some torrent trackers for French content currently exist today too.

[–] [email protected] 2 points 7 months ago

Here are some alternatives to look into: https://slrpnk.net/post/15456722

[–] [email protected] 2 points 7 months ago

Here are some other options to consider: https://slrpnk.net/post/15456722

[–] [email protected] 5 points 7 months ago (3 children)

Which is French too, and will probably go the same way as RD sooner rather than later...

[–] [email protected] 1 points 9 months ago (3 children)

Thank you. I saw that. But the post reads:

And there's global free leech while signups are open

What you're describing doesn't sound like global.

[–] [email protected] 1 points 11 months ago (1 children)

we don't save trash and newspapers.

Newspapers are great for cleaning window glass and mirrors without making stripes like cloth often does, though.

[–] [email protected] 1 points 11 months ago

You're welcome, and it is indeed!

Just to be clear - I'm no expert on this. I'm only sharing my thoughts for you or others to try out. I haven't even experimented with image-to-3d models yet, though I don't think my assumptions are unreasonable.

[–] [email protected] 1 points 11 months ago (2 children)

Thank you for sharing your brief experience here! It sounds like the opacity of the translucent dice gave the model a hard time, right? Maybe using an opaque object, then changing the opacity in the resulting 3d file would yield a better result? That's a bit more than 0.5 sec though... and might prove difficult if the input image isn't your own - though simply editing the input image in various ways could change the way the model handles it, I think!

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