chameleon

joined 9 months ago
[–] [email protected] 2 points 4 months ago

The email ecosystem is changing in recent years but yeah, it's best to expect that there is at least one opportunity for any given email to be sent over the internet unencrypted. MTA-STS has been slowly changing the landscape but adoption isn't going all that great.

[–] [email protected] 1 points 4 months ago

Powered through Beastieball over the past week, a creature collector/"sports" game from the devs of Chicory and Wandersong. I had fairly high expectations because I enjoyed the devs previous work, but it turned out even better than expected. Lots of cool creature designs, music is Lena Raine's usual standout stuff, story kept my attention.

The sportsball system is surprisingly complex, if a little hard to learn. I went through multiple types of team setup and felt like a lot of different setups were viable in the end. Every match is a 2v2, every offensive turn is 3 actions worth, and you get a defensive turn too. You really have to build a team with good synergy between them and be smart about swapping in and out.

Only real downside is it's still early access and a decent chunk of creatures have placeholder art or don't have the full set of animation frames yet. Most are reasonably finished but there's a couple that are a little jarring.

[–] [email protected] 1 points 6 months ago (1 children)

I'll freely admit I don't use that thing and was under the assumption it was feature complete. Regardless, the Android and iOS clients are also open, and I've found absolutely no indications that there's any blobs in the repo or the like.

[–] [email protected] 6 points 6 months ago (3 children)

It's not and I'm not sure how that article arrived at that conclusion. Their E2EE crypto is problematic homebrew crypto, but that's very, very different from being closed. The whole desktop client including the implementation of that crypto is fully open source and lives right on GitHub. Plenty of people have independently reviewed it and came back with a very iffy impression of the whole thing.

Really the only difference is that Telegram doesn't publish their backend, but the one Signal publishes is missing a couple of bits related to their "spam filter", which happens to take in the source & destination of messages and do anything it wants with them. That doesn't matter for either platform's E2EE properties in any case, since distrusting the server is the whole point of E2EE.

[–] [email protected] 1 points 6 months ago (1 children)

I don't know if the Atari Lynx counts as non-major. Anything from Atari should probably count as major, the thing supposedly sold 2 million units, but I can't remember the last time I've seen anyone mention it and that's still less than 2% of the Game Boy's 110m+.

I got the original model as a hand-me-down towards the end of the 90s and I wasn't super fond of it. The thing looks and feels like a brick and ate batteries for breakfast, the internet says 5 hour battery life but I remember getting like 2. The "left-hand mode" is a cool concept but putting two pairs of A/B buttons on the device feels like something they could've done better. It had color, a couple of arcade ports were really great games and there was Chip's Challenge, but younger me got exhausted just using the damn thing.

[–] [email protected] 3 points 6 months ago (2 children)

Basically yes. Rancher Desktop sets up K3s in a VM and gives you a kubectl, docker and a few other binaries preconfigured to talk to that VM. K3s is just a lightweight all-in-one Kubernetes distro that's relatively easy to set up (of course, you still have to learn Kubernetes so it's not really easy, just skips the cluster setup).

[–] [email protected] 2 points 6 months ago

Crimzon Clover, any version's good but World EXplosion is the most recent. It's a fairly difficult and chaotic bullet hell, but the novice mode should be reasonably approachable as long as you're willing to learn, and the design is superb.

Similarly, the whole CAVE backlog. Not all of them have novice modes or the like, and there's quite a few games not really available outside of MAME. The original DoDonPachi is/was considered the best starter bullet hell for a long, long time and still holds up pretty well, but is more difficult than a lot of modern games on their respective novice modes.

On the indie side of things: Star of Providence (formerly Monolith) is an indie roguelite bullet hell twin-stick-ish shmup with a pretty good amount of depth. ZeroRanger is a much more story-based game that I really enjoyed.

[–] [email protected] 11 points 6 months ago (1 children)

NieR Automata, for basically the same reasons. Hard mode is filled with instakills everywhere and is really just a damage multiplier, so you have to be the right kind of person for that. If you're not, Normal is probably already fairly easy because of all the auto-heals, but the pacing can be a bit slow for something where most enemies aren't dangerous. Might as well play Easy and play for the story.

[–] [email protected] 8 points 6 months ago (2 children)

Most paid certs aren't worth much anyway. Payment and delivery info for DV certs isn't validated by anyone, it's literally the same concept as Let's Encrypt. OV and EV are the only ones that theoretically have any value, but nobody is using those ever since they got rid of the URL bar labeling; even Amazon is on DV nowadays.

[–] [email protected] 8 points 6 months ago (1 children)

Or 800€...

This whole thing is shaping up to be the PS3's "five hundred and ninety nine us dollars" version 2.

[–] [email protected] 13 points 6 months ago

Aside from all of the problems with the game itself, I think they must've had one of the most unfortunate launch moments. Hero shooters had been pretty much on the downturn and then just before they launched, Deadlock went public and suckered quite a lot of the hero shooter audience into playing a full-on MOBA/FPS hybrid. And Deadlock is very quietly breaking all kinds of silly records for what's technically an invite-only alpha (currently #8 on Steam's most played with 137k concurrent players).

[–] [email protected] 8 points 7 months ago (1 children)

The main reason many sub-communities are stuck on Telegram (and Discord) are the public group chat/broadcast channel related features. Signal still has a 1000 member group size limit, which is more than enough for a "group DM" but mostly useless for groups with publicly posted invite links. Those same groups would also much rather have functional scrollback/search on join instead of encryption.

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