OMF is by far the best fighting game I've ever played. Absolutely unmatched.
I chatted with Kenny Chou/cccatch on IRC once (the guy who wrote the soundtrack to OMF) and he told me about the technology stack they used for music in that game, which I found pretty interesting. He wrote the music in MultiTracker Module Editor and they had some proprietary software that would convert .MTM files into the music engine's native format and package them up. The clever thing is that all the songs were saved together in one package, which means that if he reused the same samples in all of the songs (which he had to do), then the tool would be clever enough to have each sample on disk/in memory only once, so samples only had to be loaded when you started the game. Then when the game switched songs, only the pattern data (notes) had to be freed/loaded.
What kind of rube works in the same country they live in? I met a lot of WFH workers when I visited Thailand, and not a single one of them was working for a company in Thailand.