realitista

joined 2 years ago
[–] [email protected] 4 points 2 hours ago

You're right, I misspoke.

It's a few things IMO. The CAFE light truck loophole you mention, the car footprint loopholes that were added by bush and Obama, and the lowest in the world gas taxes.

[–] [email protected] 25 points 5 hours ago (3 children)

The US needs to stop giving special tax breaks to giant trucks.

[–] [email protected] 1 points 5 hours ago

I suggest you try soft or medium eggs.

[–] [email protected] 12 points 5 hours ago

This is going to be a lot easier for the Chinese consumer than the American one. They will start to really feel it in a couple months.

[–] [email protected] 8 points 1 day ago

Well I'm just happy that there's justice somewhere in the world.

[–] [email protected] 11 points 1 day ago (1 children)

Wild animals must be so psyched when they get a score like this. He will probably be chasing that high the rest of his life.

[–] [email protected] 9 points 1 day ago (3 children)

I would argue that all the examples in her song (which ironically aren't very ironic), are more ironic than this.

[–] [email protected] 10 points 1 day ago

Yeah I mean a driving school is precisely where you'd expect someone to fuck up driving. The opposite of irony.

[–] [email protected] 20 points 2 days ago* (last edited 2 days ago)

20gb strewn across 3 RAIDS, no idea what file system type they use.

[–] [email protected] 16 points 3 days ago

Trump will be the one to finally undo Brexit.

[–] [email protected] 25 points 3 days ago

/c/majorlyterrifying

 

cross-posted from: https://lemmit.online/post/5748983

This is an automated archive made by the Lemmit Bot.

The original was posted on /r/todayilearned by /u/Remiliera on 2025-04-26 11:15:07+00:00.

 

cross-posted from: https://lemmit.online/post/5748983

This is an automated archive made by the Lemmit Bot.

The original was posted on /r/todayilearned by /u/Remiliera on 2025-04-26 11:15:07+00:00.

 

cross-posted from: https://lemm.ee/post/62112350

In late 2023, the studio announced it was pushing its “final content update” to the game with the the Bottomless Update, bringing a level editor, modifiers, and new playable characters, extending the game well beyond the 10+ hour campaign.

Still, the final update wasn’t really final. In December 2024, Tsiakalis-Brown announced the award-winning shooter-adventure was getting its first paid DLC, Into the Aether.

Initially slated to arrive in March, Into the Aether was subsequently delayed to April with no specific timing on release. However now, Tsiakalis-Brown says it’s coming to the Steam version of the game on April 25th, priced at $10.

 

cross-posted from: https://lemmit.online/post/5709846

This is an automated archive made by the Lemmit Bot.

The original was posted on /r/ukrainianconflict by /u/Mil_in_ua on 2025-04-21 20:12:25+00:00.

 

cross-posted from: https://lemmit.online/post/5698422

This is an automated archive made by the Lemmit Bot.

The original was posted on /r/todayilearned by /u/darwin-rover on 2025-04-20 12:48:16+00:00.

 

cross-posted from: https://lemmit.online/post/5691972

This is an automated archive made by the Lemmit Bot.

The original was posted on /r/technology by /u/Wagamaga on 2025-04-19 17:06:58+00:00.

 

cross-posted from: https://lemmit.online/post/5681248

This is an automated archive made by the Lemmit Bot.

The original was posted on /r/todayilearned by /u/BedZestyclose3727 on 2025-04-18 08:08:57+00:00.

 

cross-posted from: https://lemm.ee/post/60297131

Wanderer: The Fragments of Fate is a greatly expanded remake of the VR game Wanderer, released in 2022 for the first Playstation VR and PC VR headsets.

After many delays, Mighty Eyes' ambitious project has been released today for Quest 3, 3S, 2 and Pro as well as Playstation VR 2. The PC VR version will launch at a later date. The exact date is not yet known.

This article is not a review of the VR game. I'm going to focus on the graphics and performance and discuss the differences between Quest 3 and Playstation VR 2, both in writing and in the form of a video that shows the same section of the game once on PSVR 2 and once on Quest 3.

Considering the graphical splendor of the console version, I was afraid that Meta Quest 3 would have major graphical compromises. These fears were unfounded.

The Quest 3 version lacks visual treats like elaborate lighting and particle effects, post-processing, real-time shadows, and transparent water, and the textures aren't quite as sharp, but overall the visual appearance remains intact.

However, Mighty Eyes had to make other compromises to achieve a smooth frame rate on Meta Quest. According to the developers, both Quest 2 and Quest 3 use Asynchronous Spacewarp (ASW), which can cause artifacts by artificially doubling the frame rate: from 36 to 72 frames per second on Quest 2 and from 40 to 80 frames per second on Quest 3.

The studio has clearly optimized the game for the most powerful VR platforms and has not compromised on the graphics because of Meta Quest. Graphics fetishists will get their money's worth with this title.

Those who only have a Quest 3 will also enjoy the game. Mighty Eyes has somehow managed to bring these worlds to the standalone headset without any major compromises. The biggest trade-off is in performance: Wanderer doesn't feel quite as smooth on the Quest 3, and ASW artifacts can spoil the overall good impression.

In the Quest 3 section of my video, the game sometimes stutters. Please note that this is because I'm recording a video, and that the game normally runs more smoothly.

Mighty Eyes writes that the Quest performance will be further improved in the coming weeks. A day 1 patch is also planned for Meta Quest, which I have not yet been able to try out.

Wanderer: The Fragments of Fate can be purchased from the Horizon Store and the Playstation Store for $50. If you own the original game, you will receive a 20 percent discount on the upgrade. If you buy the Quest version, you will receive the Rift version (PC VR) for free as soon as it is released, and vice versa.

 

cross-posted from: https://lemm.ee/post/61307899

Developed by Free Lives and Cortopia, and published by Devolver Digital, GORN 2 is all about battling fridge-sized gladiators—just like the original—although this time around it’s promising even more weapons, arenas, traps, enemies and bosses.

The studios say their next fully physics-driven combat game will let players mercilessly strike down enemies with 35 weapons, taking you through a series of heavenly realms populated by the fallen heroes of the original game.

The game’s campaign, which is promising three-to-four hours of action, also contains five bosses you’ll need to beat. Once all is said and done though, Gorn 2 additionally comes with an Endless Mode, as well as a Custom Mode so you can create your own unique loadout of weapons and baddies.

Gorn 2 is coming to the Horizon Store for Quest 2 and above, and PC VR headsets via Steam on April 17. The studios say its PSVR 2 version will be launching this Summer, although there’s no exact release date yet.

 
 

cross-posted from: https://lemm.ee/post/60379808

VR enthusiast and software developer whatdahopper aka Kaitlyn has managed to get the Playstation VR 2's eye tracking to work on a PC. At least rudimentarily.

On X, the developer shows the first video footage of eye tracking in action.

"Yes, I am working towards getting the PSVR2 eyetracking/gaze working on PC, nothing is ready yet, it's still uncalibrated and I only just got ET data from the headset last night," writes whatdahopper on X.

Should the developer release his eye tracking software, it will be free and open source, just like all their projects available on Github.

"What I will say is that my software is just a mod of the official PSVR2 SteamVR driver released by Sony, it injects support for ET into the driver, my plan is to release an SDK so people can integrate stuff," writes the developer.

view more: next ›