theshatterstone54

joined 2 years ago
[–] [email protected] 12 points 2 days ago

The AC4 image is suitable, as I will, in fact, continue pirating the hell out of Ubi games I want to play, including Black Flag which I almost 100%-ed recently (haven't gone 100% on main missions yet).

[–] [email protected] 17 points 4 days ago

Java is easy, Bedrock is almost impossible.

For Java, there are plenty of cracked launchers. Just find one that is a jar file and make sure you have OpenJRE installed. I think I was using SKLauncher.

For Bedrock, your only real option is finding the cracked launcher AppImage that has the ability to use .apk files. The hard part is that if you're on an x86 platform (anything desktop that's not using Apple's M-Series or Qualcomm's chips), you need an x86 apk, and the x86 apks from TLauncher will not work, I tried. You could scour the internet and find 1.8, and 1.14 (Village and Pillage) x86 apks, but they're super old at this point. In the end, I gave up and paid £6 (UK), for Minecraft on the Google Play Store, so I can play Bedrock. It's probably the only digital game purchase I've ever made.

[–] [email protected] 2 points 1 week ago

True, but what about fully (or mostly) FOSS games built on OpenMW?

[–] [email protected] 7 points 1 week ago (4 children)

Are there any free games built on OpenMW, so you don't have to look for the files of Morrowind to play something with it? Any fanmade games?

[–] [email protected] 1 points 1 week ago* (last edited 1 week ago)

I agree the UI can be feel a bit spread out (you access the stores at the Stores section, but your games are at the Library), yet I personally couldn't even come up with a better way for them to do things.

I used to hate non-steam gaming as I could never figure out Lutris, but then I tried Heroic and it was really intuitive for me to the point I now use it more than Steam (I've always played non-Steam games often, but I used to add them as to Steam as third-party games and it was always clunky).

[–] [email protected] 15 points 2 weeks ago

Building a distro is hard. Building a distro on existing architecture like uBlue is easier, but still hard, especially if you want to do it right. I believe uBlue was the right choice. This is just someone over in upstream doing something stupid.

[–] [email protected] 1 points 1 month ago (2 children)

How does one even get to add search plugins on Qbittorrent? And how do you make sure they're any good i.e you only visit the good ones?

[–] [email protected] 3 points 1 month ago

Depends. Do we count in-app purchases of apps I've modded or obtained pre-modded? Do we count the cost of films as one-off rentals/purchases, or do we count them as subscriptions?

If we consider games as buying one-off licences for them that I kept in perpetuity, it would be in the few hundreds, probably about £400.

If we include streaming, as a subscription service that I've used for the last decade roughly, then 10×12×£10 (assuming a tenner a month), we're looking at £1,200 saved for streaming.

However, at least 20-30 films have been downloaded by me personally, so assuming a cost of about a fiver per film (idk how much films go for these days), we're looking at another ~£700.

But also, we have to include ad-free YouTube as YT Premium. And even if we're to assume that YT Premium is anywhere close to the service I provide myself with, i.e downloading things I actually keep as digital files forever, it would still cost a lot. About 5 years of YT Premium would be (according to ChatGPT because I didn't want to research price increases), just over £800.

But I've also watched both Netflix and Disney+ exclusives, namely Squid Game and The Mandalorian, so I guess streaming would've been much more expensive?

Also, we have about a year of Spotify, which ChatGPT (easier to give more accurate estimates) claims is just over £140.

Adding to that, apparently the cost of Netflix over the same period is just over £1,500, so that changes the total.

So far, £3500, not counting in-app purchases in modded games. If we count that (which is ridiculous cuz I would never spend that much money on games, even if I was a liquid trillionaire (meaning having £1T cash)), we'd probably be looking at something in the hundreds of thousands if not millions.

[–] [email protected] 6 points 1 month ago

If my parents were hosting Jellyfin, I'd have done the same.

Though in my family, I'm far more likely to be the one hosting, and receiving requests

[–] [email protected] 2 points 2 years ago

It's in Bulgarian. iirc, there is an icon with the british or american flag at the top left in the ribbon that should allow you to switch the language to English.

 

Now, I really like Wayland, and it's definitely better than the mess that is X11

BUT

I think the approach to Wayland is entirely wrong. There should be a unified backend/base for building compositors, something like universal wlroots, so that applications dealing with things like setting wallpapers don't have to worry about supporting GNOME, Plasma, Wlroots, AND Smithay (when COSMIC comes out). How about a universal Wayland protocol implementation that compositors are built on? That way, the developers of, say, wayshot, a screenshot utility, can be sure their program works across all Wayland compositors.

Currently, the lower-level work for creating a compositor has been done by all four of the GNOME, KDE, Wlroots and Smithay projects. To me, that's just replication of work and resources. Surely if all standalone compositors, as well as the XFCE desktop want to, and use wlroots, the GNOME and KDE teams could have done the same instead of replicating effort and wasting time and resources, causing useless separation in the process?

Am I missing something? Surely doing something like that would be better?

The issue with X11 is that it got big and bloated, and unmaintainable, containing useless code. None of these desktops use that useless code, still in X from the time where 20 machines were all connected to 1 mainframe. So why not just use the lean and maintainable wlroots, making things easier for some app developers? And if wlroots follows in the footsteps of X11, we can move to another implementation of the Wayland protocols. The advantage of Wayland is that it is a set of protocols on how to make a compositor that acts as a display server. If all the current Wayland implementations disappear, or if they become abandoned, unmaintained, or unmaintainable, all the Wayland apps like Calendars, file managers and other programs that don't affect the compositor itself would keep on working on any Wayland implementation. That's the advantage for the developers of such applications. But what about other programs? Theme changers, Wallpaper switchers etc? They would need to be remade for different Wayland implementations. With a unified framework, we could remove this issue. I think that for some things, the Linux desktop needs some unity, and this is one of these things. Another thing would be flatpak for desktop applications and eventually nix and similar projects for lower-level programs on immutable distros. But that's a topic for another day. Anyways, do you agree with my opinion on Wayland or not? And why? Thank you for reading.

[–] [email protected] 2 points 2 years ago (2 children)

Yeah, and in terms of LinuxRulez, you can find their stuff on zamunda.net (use a Bulgarian proxy like nqma.net but keep in mind nqma can be finicky. And you need an account for zamunda. Don't use a password you've used anywhere else, I wouldn't trust them with it).

[–] [email protected] 3 points 2 years ago

You can disable JS or use LibreJS to disable proprietary JS code.

 
 

Connect is the only Lemmy app I have installed that doesn't have a Subscribed feed. And the current default feed isn't even close to the Subscribed feed.

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