vinnymac

joined 2 years ago
[–] [email protected] 7 points 1 day ago* (last edited 1 day ago)

A spot includes a downloadable file and accompanying metadata and is intended to be shared with other users. A spot can be compared to a traditional search engine index entry. However, the difference is that it is user-generated and is intended to help people identify, organize, and share content.

The layman would think of it as a file. So music, movies, text, whatever.

[–] [email protected] 11 points 2 days ago* (last edited 2 days ago) (2 children)

For those who are unfamiliar with the Spotweb client for Spotnet:

Spotweb is a Spotnet implementation in PHP. Spotnet only shows actual Spots - spots are manually created by humans which categorize them and provide an image and description for the spot. You cannot compare Spotweb with for example Newznab or other such systems as its a moderated and curated system with manual intervention.

This makes Spotweb slightly slower for new content but should most likely raise the bar on quality - depending on the Spotters.

Spotarr is an alternative client.

[–] [email protected] 17 points 1 week ago

This is why I only upload incriminating files. No one needs to be convinced to backup my data.

[–] [email protected] 31 points 2 weeks ago

Well if the pattern is to be followed, we have three more oblivion releases, and 3 more morrowind releases. So that’s like a decade at least

[–] [email protected] 7 points 2 weeks ago

Glad you got it worked out, what kind of shoes did you end up buying if you don’t mind me asking?

My brothers feet are massive and he can never find shoes that fit properly. Mine are a bit wide, so I always have to get a size up to be comfortable, but I manage.

[–] [email protected] 24 points 2 weeks ago (4 children)

If your feet stay the same size why don’t you just order online? I know testing them out can be nice, but you can return online orders.

I can’t remember the last time I went shoe shopping in person, because I know my size and which companies I need a larger or smaller size shoe for. Also why would they keep measuring you if you know?

[–] [email protected] 3 points 3 weeks ago (1 children)

But my pets yawn when I yawn

[–] [email protected] 2 points 3 weeks ago
[–] [email protected] 5 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

Do you assume everyone around you is fully aware of what’s happening when they are controlling their death machines?

[–] [email protected] 5 points 3 weeks ago

I’ve been using this for the last year, works great for me.

[–] [email protected] 3 points 1 month ago

Building AI tools will also require very few of the skills of a manager from our generation. It’s better to be a prompt engineer, building evals and agentic AI than it is to actually manage. Management will be replaced by AI, it’s turtles all the way down. They’re going to expect you to be both a project manager and an engineer at the same time going forward, especially at less enterprising organizations with lower compliance and security bars to jump over. If you think of an organization as a tree structure, imagine if the tree was pruned, with fewer branches to the top, that’s what I imagine there end goal is.

[–] [email protected] 12 points 1 month ago (1 children)

Do undead presidents act as a third term loophole?

10
submitted 4 months ago* (last edited 4 months ago) by [email protected] to c/[email protected]
 

I recently was gifted a Retroid 5 pocket. It’s been quite impressive so far. But I can’t for the life of me figure out how to get the controller working on Splinter Cell 1 via Winlator.

The game runs great, and looks so much better than the PS2 or Gamecube versions of the game. I own the GoG version, so I am not sure if this is an issue. But am wondering if anyone else has gotten the Retroid controls working with SC1 before.

I am running:

  • Winlator v9.0
  • Splinter Cell 1 (v1.3) from GoG

I can see my controller working just fine under the Game controller program, both for Dinput and Xinput. But for whatever reason every single controller fix I use with Splinter Cell triggers a Game fault protection error. If I try to setup a profile in Winlator to control the game, I can get some of the buttons to work, but the dpad and control sticks don’t appear to be able to move Sam or the camera.

I’ve seen some people mention Input Bridge or Antimicrox as a solution, but I’m hoping there is a low effort solution to this. If anyone has any recommendations for how to proceed I am all ears.

Thanks, and if this is better posted somewhere else just let me know

 

Mr. Bidet Spray or some shit like that.

view more: next ›