this post was submitted on 25 Jan 2025
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Is it a mod? I don't remember it from Fallout.
Must be a mod. Bethesda is too scared to put driveable vehicles in their game because they know the engine is janky.
And to be fair, every drivable vehicle mod I've tried in Fallout games was janky.
But to be even more fair, you can't blame the modders. It's Bethesda's fault for using an engine from 1997, and simply slapping a fresh coat of paint on it for every new release.
The Source engine dates to at least 1996 when Quake came out, what now?
The Unreal engine comes from the same time period
Burp burp gottem
Yeah but the Source engine is actually good. It was so far ahead of its time that I still think Half-Life 2 can hold up to modern standards. Gamebryo/Creation was never good.
You've got me there, I remember the jank even back on modded Morrowind
They put a rover in Starfield last year
Elder Scrolls has had horses since Oblivion
Horses were in Daggerfall 🤓
If my horse had wheels she'd be a bicycle.
The ones that could walk up sheer cliff faces?
Acktshully, for what it's worth, Daggerfall (1996) also had horses. From what I recall they were considerably less janky than Oblivion ones, and definitely less so than the Skyrim ones. It probably helped that there were in fact no hills in Daggerfall; the land was mathematically flat.
Daggerfall is also huge. I believe it is one of if not the largest map
It's the car from trailer park boys.
Fallout ~~(the original)~~ 2 had one but not the one posted here.
Edit: I was misremembering which one
That was Fallout 2. But yeah, not the same car. This looks more like F3/FNV graphics.