No, I haven't given up yet, I just had less free time this week than usual, and I was honestly frustrated that it took THREE more sittings to fully finish this out.
Anyway, let's take a tour.


Main entrance.


Uploading and sinking.



Really happy with how the transition between the main floor and this side wing came out. This is pretty much what I had in mind from the beginning, when I first laid out the flooring, like 2 weeks ago.

Also like the way I routed the Fabric from this side wing around the underside of the building here, to come out in this small corner and head upward to the Manufacturers' floor.


Pretty much a mirror image going on on the opposite side, where Polymer Resin and Heavy Oil Residue are made. And another small belt in the corner to connect between floors (carries excess coal).



Also very similar is the large wing on the front of the facility (or back, I guess?) that makes all the Smokeless Powder. I like the look of the catwalks connecting the floors, and allowing access to the maintenance floors underneath.



That maintenance floor is also how we access the Miners and Extractors we have down in the crater.



ALSO really happy with how these big, wide resource trunks came out.







Same thing on the opposite side, where there wasn't nearly enough room to maneuver underneath the mushroom caps, so I had to run the trunk on top of them, and then build another big support pillar to make up the height difference at the end.



More glamor shots, from the upper floors.

Top floor leaves some open ceiling for exhaust to vent.


More nice shots of belting running along the edging of the building, which I ended up really liking.

Final wide shot.


Nerd docs.
"streak"