this post was submitted on 08 Mar 2025
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Of course there’s middle ground. You just don’t see it much with AAA games because, as you mentioned, it’s all or nothing with those.
But don’t forget about indies. They comfortably fit in this middle ground because they’re not afraid to take risks.
Yep. Most AAA gaming is too afraid to appeal to a specific segment of the market. They make games that everyone is supposed to like, which often ends up being uninteresting at best.
Smaller games can target a smaller audience and still be successful. They take risks and do new things, and it'll push some people away but many will enjoy it a lot more for it.