this post was submitted on 13 Mar 2025
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European Graphic Novels+

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“BD” refers to Franco-Belgian comics, but let's open things up to include ALL Euro comics and GN's. Euro-style artistry from around the world is also welcome.

* BD = "Bandes dessinées"
* BDT = Bedetheque
* GN = graphic novel
* LBK = Lambiek
* LC = "Ligne claire"

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Djinn tells the story of a young woman looking into her long lost grandmother's past as a concubine in a harem in the 19th century. The series is beautifully illustrated by Ana Miralles and written by Jean Defaux. This video shows her working her magic, creating the beautiful watercolor art for the comic in her studio. Enjoy ;)

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[–] [email protected] 1 points 2 months ago (1 children)

Ah yes, that's exactly something I chased for years, particularly in the arts. Trying to always retain the child's sense of wonder, and so forth.

[–] [email protected] 2 points 2 months ago (1 children)

Definitely. My motto these days is "the perfect is the enemy of the good". Although I don't always adhere to it completely. The past few months my writing has fallen off since I fell into the "it wont be good enough" mindset. I'm trying to shake myself out of it, but it's a difficult habit to break.

[–] [email protected] 1 points 2 months ago (1 children)

In Japan, I understand there to be a saying "wabi-sabi" that in some interpretations means something like "nothing is finished, nothing is perfect, and nothing lasts."

Since their national perfectionism can get out of hand at times (my interpretation), I think one can see how useful such a balancing phrase can be.

[–] [email protected] 2 points 2 months ago (1 children)

Definitely. I try to remember that. I just get stuck in my head the ideal of what I want, and if that ideal doesn't match what I think I am able to accomplish I just don't try in the first place. It's a terrible habit I need to break, especially if I'm going to ever get any decent amount of writing done :|

I think their perfectionism is pretty well known, or at least their intense work ethic. I was just watching something recently (can't remember, a docu I believe) that had a segment on Japanese work culture and how the Japanese government had to even force workers to take a vacation because it was eating into their economic activity. The Japanese were working so much that they weren't spending enough to stimulate their economy creating a downturn. One employer locked the doors and shut the power off at the office, and the workers broke into their own office building and did their work by flashlight and their own wifi hotspots. Crazy.

[–] [email protected] 1 points 2 months ago (1 children)

Wow, I hadn't heard about that before, but somehow it fits.

Unfortunately, along with their 'high work ethic,' I understand Japanese corporations and office workers have some traditions going on that are in turn killing the economy, and even the quality of their own lives. A big one of course is the idea that it's the height of gauche to leave work before your superior does, leading the average salaryman to stay at the office many more hours than he needs to, spending much of that time shuffling papers, napping, and mainly just wasting their time in order to save face. This leads to the person in question being able to spend much less time with their family. That's just a classic, super-well known problem, tho. The difficulties run much deeper, I'm afraid, part of why I'm somewhat morbidly curious reading r/japan and r/japanlife on the regular.

[–] [email protected] 2 points 2 months ago (1 children)

Yeah, the work culture in Japan is pretty crazy. Although, same could be said about US work culture in a lot of ways. Working three or more jobs. Crazy hours with little or no overtime in some places etc.

Another sad consequence of their brutal work culture, is the fact that suicide resulting from overwork is so prevalent that they actually have a specific term for it over there. I can't remember what it is called, but it's a big enough issue that it has it's own term and social consciousness.

[–] [email protected] 1 points 2 months ago (1 children)

Agreed.

Late-stage capitalism in all its unglory is pretty plainly brutal, as I observe it. Except for Finland, haha.

[–] [email protected] 2 points 2 months ago (1 children)

For sure. I'd argue what makes it even more brutal is the friendly, artificial face it puts on the system. You can especially see it on commercials and mainstream tv. It makes it even more repulsive when the conditions of capitalism are given some utopia, Fisher Price look.

Apparently people are pretty happy in Finland, at least that's what that happiness index article said recently. Otherwise I no fuck-all about Finland lol.

[–] [email protected] 1 points 2 months ago (1 children)

For sure. I’d argue what makes it even more brutal is the friendly, artificial face it puts on the system. You can especially see it on commercials and mainstream tv. It makes it even more repulsive when the conditions of capitalism are given some utopia, Fisher Price look.

Yeah, exactly. Well said.

The only kind of means I can countenance when it comes to such media, games, etc are those in which the art of the medium heavily mocks all that nonsense and false-cheeriness about modern capitalism.

Kinda inconvenient sometimes, in that I love phone and webgames for when I'm stuck in bed; unfortunately a lot of them totally buy in to the 'capitalism = happiness' model, rendering otherwise good games pretty much... "shite" in my book, lol. :/

[–] [email protected] 1 points 2 months ago (1 children)

Absolutely.

I try to avoid commercial games, or at least big studio produced ones, as much as I can. I play mostly indie games from itch.io or from GOG (not a fan of the Steam monopoly). I also play (via roms through emulators) a lot of retro games from the late 80s/early 90s. I find that older games eschew the more predatory and exploitive practices that many modern games use (microtransactions, DLC, loot-boxes, always online etc). Basically I try to stay as anti-capitalist as I can in my choice of games. And if that means I miss out on some games, so be it, there is always something to play. Hell, there's more good games out there that I could play in several lifetimes, no point in supporting the games that feed the capitalistic beast.

[–] [email protected] 1 points 1 month ago (1 children)

Sorry, Wolfie, for this absurdly-late reply. The last few weeks for me have been... hooh boy.

I try to avoid commercial games, or at least big studio produced ones, as much as I can. I play mostly indie games from itch.io or from GOG (not a fan of the Steam monopoly).

Haha, I love those sites, along with the fun little projects at Lexaloffle's Pico08 project, which deliberately imposes a bunch of restrictions on modern carts in order to get with the spirit of early 8-bit consoles. Such a glorious project IMO:

https://www.lexaloffle.com/bbs/?cat=7&carts_tab=1#sub=2&mode=carts&orderby=featured

Anyways, I agree with pretty-much all you just said in that last reply. And I like these discussions (and not just because you and I seemingly happen to agree 'pon a range of stuff), but I think it's nice to branch out a bit in talk & interests from simply 'BD.' For example, maybe a lounge-area, and even a list of fun webgames is also on my radar O'Reilly.

[–] [email protected] 2 points 1 month ago* (last edited 1 month ago) (1 children)

No worries! I'm right there with you. I've been juggling a lot lately.

Pico-8 is fantastic! One of my favorite projects on itch. I just beat the Pico-8 version of Celeste, and Celeste 2 as well. There's so many great hidden gems on Pico. My favs are Celeste (of course) Pinballvania, Stabbycrabby, Driplogic and Puzzles of the Paladin. I'm always finding interesting stuff through the random section with splore. I'm thinking about learning lua and fiddling around with making a game on Pico someday.

Definitely! It's always nice to meet like-minded folks, especially across a range of interests. I'm also into tabletop roleplaying (actually created a new community for one shot rpgs here: https://lemmy.ml/c/Every_Post_Is_An_RPG) and love reading (literary stuff, but also genre stuff at times, reading a Discoworld novel by Pratchett currently called The Truth).

Maybe you can sticky a general discussion thread, even if it's seldom used, at least it can facilitate some discussion, especially if there is bandes dessinees chat that isn't thread worthy.

[–] [email protected] 1 points 1 week ago (1 children)

Ugh, another goof-up on my end which evidently prevented me from seeing this comment when it was made.

Great to hear you're indeed in to Pico-8, as you are! That gives me some steam to perhaps go ahead with the 'arcade' section of the sub. Btw, if you like Celeste (and it has many variants, right?), what do you think about Spelunky? (one of the picks on my list)

Maybe you can sticky a general discussion thread, even if it’s seldom used, at least it can facilitate some discussion, especially if there is bandes dessinees chat that isn’t thread worthy.

Yeah, I was kind of dreading having yet another pinned thread that didn't get much use, but this is a good argument, above. Hroomy-hroom hroom...

[–] [email protected] 3 points 5 days ago (1 children)

My man, Spelunky was a whole era for me. I actually used to hang around the Independent Game Forums (TIGS) in 2008-2010ish and played the original version before Derek made the commercial version. To this day I prefer the old version, but the commercial one is a great game too (it has good bones lol). My then girlfriend and I would spend hours on that game. Side note too: Notch of Minecraft fame was also a forum member then and released the first initial alpha builds of Minecraft, so I played Minecraft before it's meteoric rise when it was just a hobbyist project based off of an old digging game we played on the forums called Infinimer. There were a lot of early indie 'stars' on the forums, Phil Fish that created Fez and Edward Mullen of Super Meat Boy and Binding of Issac fame. It was an interesting and exciting time. It's still crazy to me to see Minecraft blow up like it did from this little project on the forums to this video game giant.

[–] [email protected] 1 points 21 hours ago

To this day I prefer the old version, but the commercial one is a great game too (it has good bones lol).

Sweet. I still play it too (web version) and am *still* kind of refining my game in certain ways. Still learning to avoid making dumb errors, still trying to learn how to best kill shopkeepers, etc.

I do have the first remake, but frankly with my aging reflexes and health issues, it's just too much for me, nevermind Spelunky 2.

It was an interesting and exciting time. It’s still crazy to me to see Minecraft blow up like it did from this little project on the forums to this video game giant.

Yeah, love it! It's great when that works out, and in Derek's case in particular, I really admire how much titanic effort he put in to continuing on with the project via the three released games, plus source version (allowing all those crazy mods), plus a book IIRC.