this post was submitted on 22 Mar 2025
116 points (100.0% liked)

Games

37080 readers
1083 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here and here.

founded 2 years ago
MODERATORS
 

Basically just implemented official shaders. Definitely doesn't look as good as other shaders that exist like Sildur's.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 5 points 5 days ago* (last edited 5 days ago)

Mojang's "stealing" started from at least the pistons in 2011, 3 years before the acquisition. Credit was given to the original mod author under "Additional programming", and they did reuse the actual code from the mod

I don't think it's fair to call that stealing, for multiple reason:

  • copyright of game mechanics should never be supported, if we serioussly consider this stealing then a lot of innovation will be completely hampered, and videogames will be subject to abuses worse than what exists in other creative industries. Copyright on game concepts would be akin to copyright on camera angles, special effects, etc...
  • mods are only available on PC. Taking ideas from the community and incorporating them into the base game makes the content available for everyone, even vanilla PC players
  • Mojang's has been very decent with OG mod authors, often being assisted by said authors to incorporate their content into the game, see how they worked with the author of Mo' Creatures, a mod for animals, to add the horse into the game