this post was submitted on 22 Mar 2025
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Basically just implemented official shaders. Definitely doesn't look as good as other shaders that exist like Sildur's.

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[–] [email protected] 4 points 12 hours ago

Remember the big graphic update pack years back they promised when the Series X console was due?

Is this its replacement or finished product, since it never came ?

[–] [email protected] 4 points 13 hours ago

I actually really like this. Its stylized and different. It looks nice and is not a copy of existing shaders. I am excited for this

[–] [email protected] 6 points 1 day ago

I feel like all this visual upgrading kinda missed the point of Minecraft. It’s like colorizing black and white movies.

[–] [email protected] 38 points 2 days ago (1 children)

Looks like a lot of the shader mods that have existed for ages

[–] [email protected] 27 points 1 day ago (2 children)

Minecraft has a long and storied history of cribbing features from modders and integrating them into the official base game. This includes hoppers, light senors, pistons, slime blocks, several of the types of trees, armor stands, displaying maps in frames, quite a few mobs, several of the current biome types, and probably a whole bunch of other stuff I can't remember offhand.

So yeah, stealing the idea (even if not the outright code) from shader mods would be completely on brand, and not at all unexpected. It's up to the player base to decide how they feel about this, but honestly it seems nothing short of kidnapping babies and setting them on fire would get any significant portion of people to turn away from Microsoft's stewardship of the game, given how hard they've tried to screw it up post-acquisition and yet it continues to print them money.

[–] [email protected] 3 points 10 hours ago* (last edited 10 hours ago)

Mojang's "stealing" started from at least the pistons in 2011, 3 years before the acquisition. Credit was given to the original mod author under "Additional programming", and they did reuse the actual code from the mod

I don't think it's fair to call that stealing, for multiple reason:

  • copyright of game mechanics should never be supported, if we serioussly consider this stealing then a lot of innovation will be completely hampered, and videogames will be subject to abuses worse than what exists in other creative industries. Copyright on game concepts would be akin to copyright on camera angles, special effects, etc...
  • mods are only available on PC. Taking ideas from the community and incorporating them into the base game makes the content available for everyone, even vanilla PC players
  • Mojang's has been very decent with OG mod authors, often being assisted by said authors to incorporate their content into the game, see how they worked with the author of Mo' Creatures, a mod for animals, to add the horse into the game
[–] [email protected] 4 points 1 day ago

I wonder how much of this is network effects? I cannot describe how many times I have fired up Minecraft all over again after not touching it for awhile because oh, a friend made a server and my other friends are playing too! At least in my experience, it seems to just be a thing that if a social circle contains mostly people who happen to enjoy video games, even if we formed around liking to sing or something and not our love of video games, it will try to make a Minecraft server.

[–] [email protected] 19 points 1 day ago

but there are plans to bring Vibrant Visuals to Minecraft: Java Edition in the future

Well if it comes together with the official modding API, I have nothing to worry about.😅

[–] [email protected] 16 points 1 day ago

Players will be able to toggle between the new and previously existing visuals of Minecraft with the simple press of a button, meaning a classic look can be maintained by those who desire it.

thank goodness, shaders are pretty but I am massively suspect to nostalgia bias and I do not want to dedicate performance to shaders if my computer cannot handle it

[–] [email protected] 11 points 1 day ago (3 children)

Would be nice if they revisited the raytracing implementation

[–] [email protected] 2 points 10 hours ago

They only implemented those in bedrock edition, available in the MS store... I'd rather they add it into Java edition so us Linux gamers can use them, and not tie them exclusively with NVidia

[–] [email protected] 1 points 12 hours ago

I think it's such a good implementation but it does make it a bit harder to play when you're in dark places

[–] [email protected] 5 points 1 day ago

I'm surprised they never followed up on it, it was kinda cool. I really liked the reflective blocks.

[–] [email protected] 11 points 1 day ago

Not a fan of the water, the new visuals somehow make the texture look even more obviously tiled

[–] [email protected] 4 points 1 day ago* (last edited 1 day ago) (3 children)

How old will Minecraft be when they update the graphics to make everything shaped more realistically instead of just cubes? 🤔

[–] [email protected] 4 points 1 day ago (1 children)

I have a feeling the developers of the most purchased game in the world arent going to completely change the graphics that made it successful

[–] [email protected] 1 points 1 day ago

Do you think I was being serious?

[–] [email protected] 14 points 1 day ago

Play a different game