this post was submitted on 05 Jun 2025
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Is there any way to move an object directly toward or away from the camera while scaling it to preserve its apparent size, so it doesn't look like it's moving or scaling? I don't think this is very useful, but it could be good for condensing a distant landscape to be visible with realistic looking scales while not requiring a huge rendering distance.

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[–] [email protected] 1 points 2 days ago

You could do some math :D

Or you could clone your object so that you have two, one far away and one close to the camera, this way you can tweak their sizes so that they align visually. Finally, you animate the object on the back to make it move towards the camera and scale it down so that it occupies the same space as the object near the camera. Then you delete the reference object