this post was submitted on 02 Jul 2025
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[–] [email protected] 1 points 2 days ago* (last edited 2 days ago)

Nintendo started phoning it in about halfway through the Wii's lifespan and never quit. Every game is now a huge sandbox and playing with the physics is the game. I'm on edge with Odyssey. I think there's some fine Marioing to be had in it, but a lot of it feels very empty, surface-level and rushed... like everything they do since, I dunno, BOTW.

  • Kirby, Metroid and the titles they let other companies develop for them are an obvious exception... but those are few and far between since the 3DS era ended.