this post was submitted on 12 Jul 2025
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Satisfactory
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Mk 4 belts is definitely the time to get serious about builds. Until then, you're basically just making the best with what you've got, and belt upgrades/other QoL features are coming pretty frequently.
Once you get Mk 4 belts, you have opportunities to actually make some highly productive factories. Still 2 levels below the highest possible belt speed, but it's good to start "early endgame" types of builds that you ride with the rest of the way through, because a lot of things don't really require faster than Mk 4 belts until you get to true endgame builds. And that means it's a good time to disassemble and optimize all those early copper/iron assembly lines because you're going to start needing a lot more throughput to start later builds. Screws will always be something of a bottleneck, though.
This is also where the game slows dramatically, and it might be a while before you go up to the next space elevator phase where you get aluminum going. You just unlock refineries, you just unlock manufacturers, you just unlock trains, and it's a lot to try to figure out all at once. So the Mk 4 belts are going to be in use for a while as you get everything else up and running to be able to proceed.
TL;DR: speedrun until you get Mk 4 belts (raid crash site parts for milestones and MAM research if you have to), then start big project planning once Mk 4 belts are available.