this post was submitted on 10 May 2024
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Fallout 4 kind of in a weird place where it's simultaneously a bad Fallout game and arguably the best Bethesda game. How much you like it really just depends on which of those things you're more into. I've personally never really gotten the appeal of Bethesda games. I usually end up spending 90% of my time going through my inventory analyzing the price to weight ratio of all the worthless junk I've accumulated, and the worlds have always just felt really shallow to me personally, but clearly I'm in the minority. I am sort of curious why more people seem to have agreed with me on Fallout 4 than on Skyrim though. I guess maybe it's just that the people who talk about it the most are more likely to be Fallout fans than Bethesda fans.
Thank you
That's how I've described fallout 4 since it first came out. Nice to see someone else had the same thought. It's a great game and I've put a ton of time into it and I play through it every 2 years at most.
But it's really not a great fallout game. The game overall is excellent but it feels the least fallout-y, to me at least.
Play Morrowind and your opinion might change on them having to be shallow. It's hard to get into, but it is the 3D one that takes its world very seriously.
For example, there's a faction that uses magic and levitation is a thing in Morrowind. Their buildings are built vertically with shafts connecting floors you almost have to levitate through. Skyrim did these in the DLC that includes some of Morrowind, but they just made them floaty elivators, not a skill your character can use.
It is hard to get into though. The key thing to know is its actually an RPG. Your character stats matter more than your player skills. If you aren't trained in using a sword, you aren't going to be able to use one effectively. The game won't stop you from trying, but you'll miss a lot. Also things like using up your stamina sprinting (what feels like normal speed) and being tired makes your character tired and they can't hit things. They'll also be worse with bartering/talking with people because basically they're standing there drenched in sweat and panting, which doesn't look nice and people don't really like dealing with it.
Bethesda has strayed far from this path though and I doubt we'll ever see it come back.
What’s the best fallout game? I played 3 many years ago around the time out and I enjoyed it. Thinking of playing another one now
1 and 2 if you like oldschool isometric RPGs and New Vegas if you want them in 3D. 3 and 4 if Bethesda games are your favorite
New Vegas is easily the best Fallout.
4 is a beautiful game. But they've dumbed down the entire R aspect of the RPG. Dialog in 4 is a joke.
Very interesting response. Thanks for taking the time to write it out. I hope it’s useful to others too. Might just play 4 at this rate (if I ever get time, might need a steam deck)
The legendary system isn't transplanted from Elder Scrolls, is it?
Unless you're saying legendary weapons = enchanted weapons I have no clue what you mean. If that is what you mean, that's a weird take but I guess I see it.
Also your take on the world feeling more large scale and alive is extremely interesting because I would've said the direct opposite. Fallout 4 feels incredibly dead to me. There's enemies, sure, but they don't exist past being targets for me to destroy so that I can loot them and whatever structure they're functionally just guarding. I can't really influence most of them past killing them and putting the Minutemen there instead. Fallout 4 feels too much like I was dropped in a sandbox.
Fallout 4 is a good game. I'd go as far as to call it great if you just ignore that there's a main story. It feels like the devs wanted to make a looter shooter, but they got told they had to make a Fallout game with RPG mechanics. So they absolutely half-assed all the RPG parts.
I typed this on mobile, so there's definitely typos. Sorry.
Yeah, that's the part that confused me. Skyrim's enchantment system is just it's enchantment system. It's not as.. exclusive as Fallout 4's legendary system. I think that's what makes it distinct in my mind. I definitely see what you mean.
Fallout 3, sure, but with New Vegas? Not really. There's plenty of places you can go and then decide whether you're making friends or enemies. You can interact with them, and then decide if you want them dead or not. There's definitely some places where- like you said- a deathclaw is a deathclaw, but there's also plenty of exceptions.