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US Court Rules Google a Monopoly in 'Biggest Antitrust Case of the 21st Century'.
(www.commondreams.org)
This is a most excellent place for technology news and articles.
You can't break up steam and improve the market in any particular way. Since they're not really big on exclusivity agreements, there's also very little a court order would do to make the market more competitive.
Their market dominance isn't because of anticompetitive practices, it's because of customer-friendly practices. People like it, so people use it.
So if people trust a platform it's hard to build an anti-trust case because the owner has a majority share.
It's okay if you don't like them for whatever reason, but comparing them to google, apple and Disney is ignorant at best, dishonest at the very least.
Rethink this stuff before you put yourself up as a reactionary lmao
"Let's wait for them to start doing illegal stuff before we use the law against them." Yeah, of course.
immediately reacts
Majority also like Google. Like it or not, they still provide the best search engine.
Lol, they absolutely do not. Their search results have turned to shit.
There are lots of articles about how they make their search results worse on purpose for more profit. They alter search queries on the server side to give results for a search which is more aligned with an advertising partner. They inject AI into search results which can be wildly wrong.
Did they fix it? Last I tried it, all I could get was sponsored content and LLM spam.
Steam? Really out of all these, the the one that treats it's customers properly and gives them any and all tools needed to make a proper purchase decision with many big sales consistently. Great call
They're not anti-competitive, that's the difference. Devs can even sell Steam keys on their own website and take 100% of the profit if they so choose, and there's absolutely no lock-in.
I'm not sure where the anti-trust is. Having a high marketshare by itself doesn't mean you're committing anti-trust, abusing that market position does.
Just having a high market share isn't the issue. It's abusing that dominant market position that is.
Valve has been smart enough not to do that. Google, Amazon, Microsoft and the like haven't. In fact, Valve's competitors have been more anti-competitive than Valve.
ASML, who make EUV machines and other semiconductor tooling, is also in a dominant market position (way more dominant actually). Do you ever see calls to break them up? No. Because they haven't been abusing their power. They know that if they put a toe out of line, they'll be in trouble with regulators.
Google and the like have been able to act with impunity because the US protects them, to the detriment of their smaller companies and their citizens.
You say that like your only option is to buy games from steam.
There are many other online stores you can use. Sorry you don't like the most popular/oldest/one that reflects the wishes of the consumer the most.
Steam isn't actually a monopoly in a meaningful way
Neither did google. The problem is that this case, from the title stated in another thread, Google are doing anti-competitive shit to make sure they maintain the dominant position. But steam does not practice in anti competitive behaviours (as far as I know anyway). In fact, the competitor can arguably be held to anti competitive behaviour depending on how you spin it.
Isn't that only about the 30% fee?
Steam provides a lot of value for that 30% fee, more than Apple does.
Wtf is with people deciding a monopoly is good because the company hasn't started enshittifying it yet. It will happen. It's what monopolies do. Healthy competition is an important part of preventing enshittification.
Steam has no competitors because nobody is competing with them, not because they are forcing nobody to compete with them.
Steam isn't abusing their dominant position to prevent competition. Other companies could make their own storefront and compete with steam. Nobody does in a way that's actually comparable to steam.
Steam has a monopoly, but it's not because steam is actively keeping it that way.
That wasn't always the case, and I don't know if it's currently the case. At least at one point, they would intentionally lose money by dropping their prices below profitability just to get mom and pop shops to shut down, and then raise prices back up to profitability. Or they'd force suppliers to cut costs only for them to the point where the supplier wasn't making a profit, but by then they had stopped selling to competitors.
There's a lot more evidence for Walmart committing anti-trust than Valve.
And that practice is what? Providing value to the consumer? The thing that MAYBE can be used against them is the clause for selling STEAM KEYS outside of steam. But that is it. Take a look at mindustry, the game is free everywhere else but steam. But that did not violate steam ToS since they didn't sell the steam keys for less than what is listed on steam.
You know anyone can be sued for anything right?
Being sued doesn't mean a damn thing, the case judgement is what matters.
It's not about market share, it's about actually using that market share to negatively impact competition. Steam doesn't have any sort of exclusivity agreements with anyone, nor do they get paid if a customer buys a key on another platform or on the dev's own website. There's no anti-competitive behavior here at all, people use Steam because they like the experience more.
There's a massive difference between anti-competitive behavior and just being a really good option. You don't get broken up because you're successful, you get broken up because you're abusing your dominant market position. I have yet to see any evidence that Valve does this.
Where companies with monopolies are found to gain that title by ousting competitors and brutal buyouts and tactics literally every time, Valve exists. Literally. They just exist. Big difference between a monopoly and the best.
Other companies also exist. In fact there are several launchers and two other digital distributors, and several websites, where one can purchase games. There are some things Steam is shit on. The still feels old interface as a broad example. Competitors could push in, like Epic. Instead, they manage to create the next step up from a gold-tainted dung pile, shit on their own launcher or store stability and performance, and create an experience so bad that Steam is able, through the fuckups of their rivals, maintain a market majority.
SHHHH!!!
Monopolies and authoritarians aren't bad as long as people like them! Hadn't you heard?
Huh.
Maybe it's just the games I play, but I mostly hear people in MMO's ranting about steam and swearing they'll never use it (or never use it again). At least some of these people have seemingly zero personal issues with Amazon gaming, arc, epic, gog, and a few other steam clones.
I realize that by the numbers, steam is probably still the biggest, but unlike that early half-life debacle, most games are on multiple platforms now. Steam being bigger isn't what I'd call monopolistic anymore, it's just good sales on games and inertia.
Given epic's often BETTER sales, despite the fact that I really dislike the layout and functionality of the epic client, most of what steam has going for it is the deck and inertia.