It’s P2W. There’s absolutely no way their grind example is actually achievable by a casual player.
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This is literally p2w
"There are no pay-to-win mechanics - Any gameplay impacting content that is purchasable is also unlockable through challenges to ensure fair play amongst our community."
They should fire their marketing people.
Not interested.
Ubisoft Connect, no thanks.
I don't get the "launcher hate". Yes, they're not the most convenient, but I'm not playing in the launcher for hours.
Currently I play moddedDragon Age Inquisition. The launch sequence is:
Frosty Fix -> Frosty Manager -> Epic Games -> EA App -> Dragon Age.
Takes a few seconds and I'm in the game.
I dont hate them because theyre inconvenient. I hate them because there are so many of them. I don't want more bloatware.
Include the necessary binaries to access your servers in the game's master executable, its not hard.
I have several hundred games and a handful of launchers. I start one of them. Sometimes two when necessary. What's the hassle?
Because of bloatware, which they wrote. Its not that hard. Might not be a problem for you, but that doesn't say anything about others.
Bloatware and probably spyware. They're all out to get your data.
"Oh, cool. I don't want my 6 different launchers to all start every time I turn on my computer, so I'll only start the launcher that has the game I want to play, so long as I remember what launcher it is."
"Oh, awesome. I started the launcher. Now it's showing 278GB worth of updates to download since I haven't opened this one for a few months. Guess I'll start playing tomorrow."
I don't get the "launcher apologists". Yes, the companies insist on using their own, but I'm not willing to expend system resources on multiple badly made memory-hog software doing fuck-knows-what running simultaneously that I don't even interact with.
imagine a car company adding like another door or lock/2nd key you'd have to open/unlock every time. thats what those represent. we know the 95% of games don't need it. now for ones like paradox interactive games that have mod playlists support and is mostly utilitarian (they do have a little banner ad space for dlc etc), hell yeah thats fine, but when their just gross multi layer ads, odd trophy points shops/weird 2nd store front that smack of walled garden ecosystem shit those can fuck right off.
i mean im also someone who 99% of the time mod out intro/and dev splash screens to save seconds.
Except everyone wants to have their own launcher and they all want to register background services that chew up resources constantly and do god knows what.
For the majority of users, launchers are not only unnecessary but also an unnecessary privacy and security risk, imo. They're running administrative privileges while in the background the entire time, when they only really need to be run for updates. That said, it's not a dealbreaker for me, either, I just don't like these companies in general.
Also, once they discontinue the launcher there's a fat chance the game will not start at all, like it happened with some games tied to M$ Games for Windows live
Well... That's like alot of steps, lol. In UX design, we would call that a violation of the Three Click rule, and obfuscating the expression of user intent.
Like... Do you gain anything from these launchers? I guess Frosty you opt into because you use it to manage your mods. Maybe launching through that is how your mods get bootstrapped. Kay cool.
Epic games, you definitely need and want to use for other reasons-- Shopping for games and managing your library-- but is it really benefitting you to open that app so that you can open the app you actually want to use? Maybe you have a reason that you actually like that better, idk, but I'd rather just open the app that I want.
And then the EA app... What does it offer that makes it worth putting another step between you and your game? Login to the EA account you don't need? DRM? Ads for other games? The premise of most launchers is that the company has some goals that you don't share, and they're willing to add friction to your experience to achieve those.
Some launchers aren't so bad. I dunno what EA's deal is. Speaking of Ubisoft Connect specifically:
- It's an online-only service that forces you into having an account to play... It's not just an extra launcher in front of your game
- Ubisoft Connect is part of their DRM mechanism
- It wants admin privileges on your system
- It leaves processes running in the background when you aren't using it
- And more
Those things aren't necessarily all bad per se, and you'd certainly tolerate them for some apps... But it's a big imposition for the company to insist on, IMO, and part of the reason for the launcher hate.
I didn't downvote btw, I think you're entitled to your opinion and maybe you're fine with the launchers you use... But personally, I just choose not to play Ubisoft games for that reason, even though there are games that I would like to have played.
Ubisoft? You mean the publisher that housed, promoted and protected sex offenders?
That sounds like every AAA publisher.
True, but Ubisoft got caught, vowed to better itself and refused to do so. It's rotten from the very core.
I'm sorry, I missed this. Reputable link please?
I don't need more reasons to boycott Ubi, but more gas for the fire.
It's on their wiki page.
Non-P2W
Yet.
There is already one Assault Rifle locked behind the premium battlepass that they are advertising.
Ah fuck of course they went the COD way
Foreshadowing? What have you done you've cursed it
It has Ubisoft's name on it, its fate was predetermined.
But is it any good?
Fantastic if its your kind of game. Very well made and clear the devs know the type of product they're putting out. Has its niggling initial release issues like every game but all have been acknowledged and are supposedly worked on. Also has a very vocal director who is communicating a lot with fans about what the direction is.
It's why Ubisoft baffles and aggravates me.
They clearly have wonderful game devs and designers working for them. A lot of their games have some really neat mechanics that are fun to play with.
But then they fuck it all up by monetizing it all to shit, or padding the game with so much useless bullshit it becomes a chore to play, or fucking up the pacing of the story with the sheer amount of useless side quests.
I'll freely admit - I enjoy playing their open world collect-a-thon games. But I have to play it in parts, because it just gets too grating. And of course I only buy their games when they're already a few years old, so I can take advantage of sales. No way I'm paying €120 for a game, even with all the spinning rims and fancy baubles.
It's a trap. Just wait for it.
lol the class you unlock with 700000 exp, which takes a long time to get as f2p player, is OP and can be unlocled with real money
What game? I'm OOTL
I think its XDefiant
xdefiant
They will release OP squads that will either require grinding or pay. DedSec is kind of trash tier because it is a test
Edit: apparently there is already exclusive weapons in paid battlepass
Somehow people always forget that Ubisoft published Trackmania (2020). (Limited) F2p, one time purchase for Standard access, yearly sub for club access, which is isn't even worth it if your not a dedicated player.