this post was submitted on 23 Nov 2024
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Microblog Memes

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[–] [email protected] 11 points 5 months ago

Souls games just require patience, you can get better. It's the stupidly complex games I have trouble with. Games like BG3 are like taking freshmen chemistry again. Too much effort trying to figure out whats going on.

[–] [email protected] 8 points 5 months ago

I just started playing Stellar Blade.

It's really nice to go through the checklist of which soulslike attributes games are now inheriting, and which they decide to throw away. SB happens to have a set that I really jive with. No "lose currency on death", clean and clear tutorials, but still has lots of secrets hidden around the world. And, it has an easy mode - which I'm not using, because as much as the bosses challenge and frustrate me, they're very satisfying to learn.

[–] [email protected] 8 points 5 months ago

You want to feel alienation? But isn't this what you are already experiencing?

As for the bait: I don't need easy mode, I don't want easy mode; but it really isn't my decision.

[–] [email protected] 7 points 5 months ago

For anyone interested, shameless plug: [email protected]

[–] [email protected] 7 points 5 months ago* (last edited 5 months ago) (2 children)

One thing I've never understood is devs making a game that is 100% intended to be difficult to complete and then some people come along to said game that has essentially been advertised as a hard game and complaining it's too hard and an easy mode should be implemented for them.

Not every game needs an easy mode and I fully support the idea that devs shouldn't have to put in an easy mode because people think a game is too hard. Especially if it's a souls game. They've never been easy and hopefully never will be.

[–] [email protected] 7 points 5 months ago* (last edited 5 months ago)

Not saying they should have to, just saying it would be better if it had it.

I don't really enjoy the way hardness is implemented in souls like games: long health bars just make the game take longer and make it boring for me, so I don't play them. That's OK if they don't want my money 🤷

I know there's also the argument that a lot of players wouldn't bother with the hard mode if easy was available and you're denying the players that experience if you implement easy mode, but I think it's a flawed argument because if you add any small incentive to play on hard mode such as a simple cosmetic reward that's enough to incentivise most players to do it.

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[–] [email protected] 6 points 5 months ago

Hmmmmmmm what do you call a fish with no eye? A fsh

[–] [email protected] 6 points 5 months ago

I see a lot of bait like this around, I also see a lot of double standards in gaming.

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