The "huntsman" bow and arrow for the sniper in TF2.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
I’ve spent a lot of time with Halo 3’s Battle Rifle, it remains a favorite to this day and I was overjoyed when I finally got to combine it with a mouse
Pissing in postal
I hacked the Super Shotgun in Quake II to autorepeat quickly and take clips up to 999 large instead of 20 at a time.
Gibs the Makron in about five seconds. (No not that French geezer.)
Edit: oh yeah, I did the same with the rocket launcher too. I'm not sure which of those two is my favourite.
Quake 1 HWGuy gatling. Tap, tap, tap to keep it spinning ... enemy appears at the bottom of the elevator shaft ... BZZZZZT.
The Thumper from Tribes. Most people went with the Spinfusor because of the linear projectile, but once you learn to account for the arcing shots the Thumper was better.
I always liked double pistols in Serious Sam. They had infinite ammo and felt pretty good to shoot.
Long barrel ksg. Many good memories trolling on Hijacked.
Voodoo Doll from the game Blood.
Just look, and poke!
I played CoD4 a lot. As well as Halo 1. In both games I always liked the sniper.
A simple.handgun, I like to just take a moment to aim for the head
I never played a lot of FPS, but I loved the Quake rocket launcher. It was fun to jump around with in multiplayer. But what I enjoyed most of all was the satisfaction of guessing when someone rounded the corner and having a rocket land at the exact same time.
SR8 in Urban Terror... used to have so much fun sniping people in that game
The Sigil of the One God from Strife. Like, the fully completed gun.
And also the Nuke from Shadow Warrior.
Mechanically, I love the uh... The rifle from UT that had the orb for the alt fire you could shoot with the primary fire for an explosion (I forgot the name). I liked it for rewarding the combo play; even now you don't see many guns like this.
The cerebral bore from turok 2.
The Kuva Bramma in Warframe. Just rains cluster bombs.
The SH1900 from The Finals is one of the most satisfying guns I've used in a game before. Kicks like a horse but chunks away enemy health bars. High risk, high reward, high octane. And the audio just thumps you right in the chest with every shot, almost as much as the folks on the business end of the barrel.
Original Unreal Tournament shock rifle. Nothing has ever been quite as satisfying as nailing a perfect shock combo.
But close second is the Tribes mortar. Tribes 2 especially. The teamplay potential with the laser designator was an incredible bit of design.
Probably an unpopular opinion, but the Magnum in L4D2. For whatever reason, it's the most satisfying gun I've used in any game - the weight, action, recoil and sound all come together in a perfect package.
Yeah, that gun rocks. The magnum in Black Mesa is also pretty great, and probably based on the same feel.
Your comment just made me realize that I bought Black Mesa awhile back and never got around to playing it. Thanks for resurrecting a forgotten piece of my Steam library, kind stranger!
Have fun, it's fantastic!
Make sure to enjoy Blue Shift as well, it is in the workshop!